Updates
Stratosphere (Talk | contribs) (Added Patch Update #525) |
(added patch update #579 Nov 15) |
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All of the information listed below can also be found in the [http://en.tankiforum.com/index.php?showforum=246 Patch Notes section] and the [http://en.tankiforum.com/index.php?showforum=203 News Archive section]. | All of the information listed below can also be found in the [http://en.tankiforum.com/index.php?showforum=246 Patch Notes section] and the [http://en.tankiforum.com/index.php?showforum=203 News Archive section]. | ||
+ | |||
+ | |||
+ | {{BeginPrettySpoiler|title=2019}} | ||
+ | {|class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-myTable9" border="1" style="width: 100%;" | ||
+ | | | ||
+ | === November 15 (Update 579) === | ||
+ | *List of changes: | ||
+ | **Overdrive recharge status remains after a player stops being Juggernaut or rejoins a battle. | ||
+ | **The Dome of Titan’s generator is no longer visible in DM modes. | ||
+ | **Fixed description of Mammoth and «Missile launcher "Uranium”» Striker’s alteration. | ||
+ | *List of changes in the HTML5 version | ||
+ | **HTML5 version is now supported in the Firefox browser. | ||
+ | **Fixed the scores bar in battles with unlimited scores or without a time limit. | ||
+ | **Changes in translations and UI. | ||
+ | **Added showcase to the Shop in the HTML5 version and Android version. | ||
+ | **Players who used the old HTML5 client are now redirected to the new HTML5 version. | ||
+ | **Added shadows on tank tracks. | ||
+ | **Improved performance on outdated and slow computers | ||
+ | **Supply box zones are no longer darkened on night mode maps. | ||
+ | **Added news to the communicator. | ||
+ | |||
+ | |||
+ | === October 31 (Update 577)=== | ||
+ | *Changes in Overdrives: | ||
+ | **Mammoth's overdrive: | ||
+ | ***Removed invincibility; | ||
+ | ***Removed ignoring physical impact; | ||
+ | ***Increased duration time from 5 to 7 seconds; | ||
+ | ***Increased speed boost from 30% to 40%; | ||
+ | ***Added instant repair; | ||
+ | ***Added instant removal of freezing and burning effects; | ||
+ | ***Cannot be disabled by Wasp's overdrive. | ||
+ | **Hunter's overdrive: | ||
+ | ***Decreased effect radius from 30 to 25 meters; | ||
+ | ***Decreased duration time from 3 to 2.7 seconds; | ||
+ | ***Increased delay before activation time from 1 to 1.1 seconds. | ||
+ | **Wasp's overdrive: | ||
+ | ***Doesn't disable Mammoth's overdrive anymore. | ||
+ | *Changes in Alterations: | ||
+ | **Freeze’s alteration «Shock freeze»: | ||
+ | ***Decreased damage penalty from 50% to 30%; | ||
+ | ***Freezing rate increased from +100% to +200%. | ||
+ | **Striker’s alteration «Missile launcher “Hunter”»: | ||
+ | ***Removed maximum projectile speed penalty. | ||
+ | **Striker’s alteration «Missile launcher “Cyclone”»: | ||
+ | ***Decreased aiming time penalty from 40% to 30%. | ||
+ | **Striker’s alteration «Missile launcher “Uranium”»: | ||
+ | ***Decreased number of projectiles from 4 to 2. | ||
+ | **Striker’s alteration «Remote rocket explosives»: | ||
+ | ***Added max projectile speed limit of 350 m/s. | ||
+ | **Vulcan’s alteration «Reinforced aiming transmission»: | ||
+ | ***Decreased vertical auto-aim penalty from 30% to 15%. | ||
+ | **Vulcan's alteration «Shooting speed regulator»: | ||
+ | ***Decreased damage per second from 20% to 15%. | ||
+ | *Changes in the new HTML5 version: | ||
+ | **Added remapping controls function; | ||
+ | **Added WebGL1 support; | ||
+ | **UI changes. | ||
+ | |||
+ | |||
+ | === October 25 (Update 575)=== | ||
+ | * Changes: | ||
+ | ** Missions: | ||
+ | *** Added "Damage enemy tanks" to daily and weekly missions; | ||
+ | *** Reduced number of "Finish battles" daily missions. | ||
+ | ** Freeze: | ||
+ | *** Decreased freezing level of the turret from 90% to 20%; | ||
+ | *** A full energy canister now lasts 0.5 secs longer. | ||
+ | ** Shaft’s alteration «Heavy capacitors»: | ||
+ | *** Decreased full reload time from 8 to 6 seconds. | ||
+ | *** Shaft’s alteration «Light capacitors»: | ||
+ | *** Decreased full reload time from 2.5 to 2 seconds; | ||
+ | *** Decreased Maximum aiming damage from 30% to 25%. | ||
+ | ** Juggernaut: | ||
+ | *** If a juggernaut self-destroys, score points are given to the opponent. Previously they were deducted from your team’s score. | ||
+ | * Changes in the new HTML5: version: | ||
+ | ** Fixed a bug when friend's status (in group / in battle) was shown incorrectly. | ||
+ | ** Multiple changes to user interface and translations. | ||
+ | |||
+ | |||
+ | === October 11 (Update 574)=== | ||
+ | * Changes in the new HTML5 and Flash versions | ||
+ | ** Updated how Gear Score is calculated. | ||
+ | ** Removed «Team Juggernaut» mode on «Brest» map. | ||
+ | ** Magnum: | ||
+ | *** Reduced average splash damage from 50% to 30%. | ||
+ | ** Mammoth’s overdrive: | ||
+ | *** Increased range from 7 meters to 7,5 meters; | ||
+ | *** Increased loading speed from battle points by 20%. | ||
+ | ** Renamed tankoin-containers to coinboxes. | ||
+ | ** Disabled DM mode daily missions. | ||
+ | * Changes in the new HTML5 version: | ||
+ | ** Main chat can now be launched from any screen by pressing the ТАВ key. | ||
+ | ** Interface now remembers chat window width. | ||
+ | ** Battle chat now hides automatically when inactive during battle. | ||
+ | ** Added special menu for choosing paints category. | ||
+ | ** Added a setting to display nickname of the player who has dropped a gold box. | ||
+ | ** Changed overdrive loading indicator. | ||
+ | ** Multiple changes in translations. | ||
+ | ** Multiple changes in the UI. | ||
+ | |||
+ | |||
+ | === October 2 (Update 573)=== | ||
+ | * Changes: | ||
+ | ** Fixed a critical error in Flash version when any player with Gauss turret leaves a battle; | ||
+ | ** Fixed a visual bug with an amount of tankoins; | ||
+ | ** Fixed and added «destroy Juggernaut» daily missions; | ||
+ | ** Changed mechanics for Trickster drone. Now also cancels background supplies cooldown; | ||
+ | ** Decreased amount of score points given for destroying Juggernaut to 50. Increased amount of experience points given for destroying and supporting in destroying Juggernaut by 5. | ||
+ | * Changes in the new HTML5 version: | ||
+ | ** Fixed a visual bug that showed a paint or product kit as not bought after buying it; | ||
+ | ** Fixed a paint choosing glitch; | ||
+ | ** Fixed a bug that not allowed to choose ranks while creating a battle; | ||
+ | ** Removed auto-pause timer when opening the garage after leaving a battle; | ||
+ | ** Fixed a bug that not allowed to create a battle without supplies and bonus boxes; | ||
+ | ** Restored models of Striker and Magnum rounds; | ||
+ | ** Added a function to enable background sound after a tab with the game was hidden. | ||
+ | ** Made capturing zone indicators be displayed over other models; | ||
+ | ** Fixed a bug with supplies reload indicators when a player uses a drone; | ||
+ | ** Many changes of images and buttons location. | ||
+ | |||
+ | |||
+ | ===September 26 (Update 572)=== | ||
+ | * Changes in the new HTML5 and Flash versions | ||
+ | ** Added Team Juggernaut mode; | ||
+ | ** Removed DM Juggernaut more; | ||
+ | ** Added daily missions for the new Team Juggernaut mode; | ||
+ | ** Added tankoin-container; | ||
+ | ** Decreased time of delay after Viking’s overdrive for some turrets; | ||
+ | ** Removed auto-equip of paints received from containers and challenges; | ||
+ | * Changes in the new HTML5 version: | ||
+ | ** Fixed reverse driving control settings | ||
+ | ** Added mouse camera control mode while a tank flipped on its side | ||
+ | ** Returned dust from tank tracks | ||
+ | ** Added sorting rare paint alhpabatically | ||
+ | ** Fixed wrong indication of turret load after Vulcan’s overheating | ||
+ | ** Decreased sound volume level for turret’s rotation in mouse camera control mode; | ||
+ | ** Fixed a game crash when a bonus box appeared without a parachute | ||
+ | |||
+ | |||
+ | ===September 19 (Update 562)=== | ||
+ | *Added camera inertia to keyboard camera control mode | ||
+ | *Added dedicated reticles for Striker, Gauss and Juggernaut | ||
+ | *Added a notification about receiving prizes from challenges | ||
+ | *Fixed challenge tier progress bar bug | ||
+ | *Fixed a bug with drones cooldown after respawning | ||
+ | *Fixed a bug that allowed players to activate a supply while it was already on | ||
+ | *Fixed a bug with missing sound of opponents’ supplies activation | ||
+ | *Added a sound effect for reloaded supplies | ||
+ | *Changed location of overdrive indicator: it is now symmetrical with the radar | ||
+ | *Fixed a FPS problem on Intel HD4000 graphics card | ||
+ | *Restored VK and Facebook authentication gates | ||
+ | *Fixed a bug that caused endless loading when an account is blocked | ||
+ | *Made "Leave" button default for pause menu | ||
+ | *Fixed a bug related to the display of an email address after it was linked | ||
+ | *Fixed a bug that cause some players in a MM group to join a battle that was ending | ||
+ | *Fixed a bug in displaying information in friends menu and inviting to a MM group | ||
+ | *Added battle information for PRO battles | ||
+ | |||
+ | |||
+ | ===August 30 (Update 561)=== | ||
+ | * Added Magnum shot colors to Containers (except Crimson). | ||
+ | * Added unique items from the August challenge to the Containers. | ||
+ | |||
+ | |||
+ | ===August 23 (Update 560)=== | ||
+ | * Adjusted Tankоin prices for the following currencies: IRR, CNY | ||
+ | * Fixed a bug where the Battle Pass was not removed after the Challenge ended | ||
+ | * Removed individual discounts | ||
+ | |||
+ | |||
+ | ===August 9 (Update 559)=== | ||
+ | * New weekly containers with Tankoins have been added to the game. | ||
+ | * Old weekly containers have been renamed and can no longer be received. | ||
+ | * Updated prices for Tankoins in UAH. | ||
+ | |||
+ | |||
+ | ===August 1 (Update 558)=== | ||
+ | * Accrual of battle points in DM matchmaking battles: | ||
+ | ** The number of frag points has been reduced from 15 to 10. | ||
+ | ** The self-destruct penalty has been turned off. | ||
+ | * Fixed the “flying house” bug on the Molotov map. | ||
+ | |||
+ | |||
+ | ===July 18 (Update 564)=== | ||
+ | * Changes in the balance of turrets and overdrives: | ||
+ | * Gauss: | ||
+ | ** Increased aiming recovery time from 1 second to 2 seconds. | ||
+ | * Freeze: | ||
+ | ** Reduced time of full cylinder discharge from 7 seconds to 6.5 seconds. | ||
+ | * "Plasma-torch” Alteration for Ricochet: | ||
+ | ** Now reduces the speed of projectiles by 50% instead of 66%. | ||
+ | * “Berserk” Alteration for Ricochet: | ||
+ | ** Now increases the power of shots by 30% instead of 80%. | ||
+ | * “Slugger” Alteration for Hammer "Slugger»: | ||
+ | ** Now reduces turret rotation speed by 30% instead of 70%. | ||
+ | * “Dragon’s Breath” Alteration for Hammer: | ||
+ | ** Now each pellet heats the target by 0.3% instead of 0.2%. | ||
+ | * “High-capacity ammo clip” Alteration for Hammer: | ||
+ | ** Now increases magazine reload time by 15% instead of 35%. | ||
+ | ** Now does not affect the cooldown of shots in the clip. | ||
+ | * “Duplet” Alteration for Hammer: | ||
+ | ** Now increases clip reload time by 15% instead of 10%. | ||
+ | * “Adaptive reload” Alteration for Hammer: | ||
+ | ** Now, destroying the enemy tank reloads the clip completely. | ||
+ | * Dictator's Overdrive supply activation effect: | ||
+ | ** Increased range from 15 meters to 20 meters. | ||
+ | * Defender Drone: | ||
+ | ** The effect duration is fixed at 20 seconds. | ||
+ | ** Increased cooldown from 10 seconds to 20 seconds. | ||
+ | ** Reduced additional power supply with +(100-300)% to +(50-200)%. | ||
+ | * Booster Drone: | ||
+ | ** The effect duration is fixed at 3 seconds. | ||
+ | ** Reduced cooldown from 10 seconds to 3 seconds. | ||
+ | * Changes in matchmaking maps: | ||
+ | ** Removed ASL mode from Forest map. | ||
+ | ** Added a new experimental map called “Archipelago” in DM, TDM, CP modes. | ||
+ | ** Added Molotov in DM, TDM, CP, CTF, RGB, ASL modes. | ||
+ | ** Added Cross map in DM, TDM, CP, CTF, RGB modes. | ||
+ | ** Minor fixes on different maps. | ||
+ | * Other changes: | ||
+ | ** Added “Owl” module to the "Anti-camper" protection modules kit | ||
+ | ** Added 48 hours to the July Challenge and WAR for Space to make up for starting them late. | ||
+ | |||
+ | |||
+ | ===June 13 (Update 556)=== | ||
+ | *Gauss bug fixes: | ||
+ | **Fixed incorrect calculation of damage and impact force in the splash zone of special shot. | ||
+ | **Fixed a bug that caused Gauss to fire a shot after the Viking Overdrive expires. | ||
+ | **Increased sprite for hitting a target with special shot. | ||
+ | **Fixed a bug where a projectile would sometimes fly out of the barrel sideways when firing in standard mode. | ||
+ | *Changes in the characteristics of the Gauss: | ||
+ | **Increased damage spread in special mode: | ||
+ | ***M0: 790-920 → 640-1070; | ||
+ | ***M1: 1034-1199 → 840-1394; | ||
+ | ***M2: 1181-1367 → 960-1587; | ||
+ | ***M3: 1425-1646 → 1160-1911; | ||
+ | ***M3+: 1620-1870 → 1320-2170. | ||
+ | **Reduced targeting time: | ||
+ | ***M0: 2.5 → 2.2; | ||
+ | ***M1: 2,29 → 2,05; | ||
+ | ***M2: 2,17 → 1,97; | ||
+ | ***M3: 1.97 → 1.82; | ||
+ | ***M3+: 1,8 → 1,7. | ||
+ | **Reduced reload time in special mode: | ||
+ | ***M0: 5.5 → 4; | ||
+ | ***M1: 4,82 → 3,71; | ||
+ | ***M2: 4,42 → 3,53; | ||
+ | ***M3: 3.74 → 3.24; | ||
+ | ***M3+: 3,2 → 3. | ||
+ | *Reduced projectile speed when firing in standard mode from 270 m/s to 250 m/s. | ||
+ | *The range of intermediate damage in the special mode was increased from 5 m to 12 m. | ||
+ | *Increased the percentage of average splash damage for special shots (sniping mode) from 50% to 90%. | ||
+ | *Changes in the characteristics of ISIDA: | ||
+ | **Increased the number of points received for repairing tanks from 10 to 12. | ||
+ | *Changes in the parameters of Overdrives: | ||
+ | **Mammoth: | ||
+ | ***Overdrive duration reduced from 10 seconds to 5 seconds; | ||
+ | ***increased reload speed of Overdrive by 40%; | ||
+ | ***increased maximum speed boost of the tank from 25% to 30%. | ||
+ | **Wasp: | ||
+ | ***increased Overdrive recharge rate by 11%. | ||
+ | *Changed attribution of points in Gear Score: | ||
+ | **turret — from 0 to 4000; | ||
+ | **body — from 0 to 4000; | ||
+ | **each protection module — from 40 to 400; | ||
+ | **drone — from 50 to 500; | ||
+ | **each supply (except the gold box) — from 0 to 40; | ||
+ | **turret/hull skin — 15; | ||
+ | **shot effect — 15; | ||
+ | **legendary paint — 14; | ||
+ | **epic paint — 9; | ||
+ | **rare paint — 5; | ||
+ | **ordinary paint — 1. | ||
+ | *Changes in maps: | ||
+ | **Removed one of the Nuclear Energy drop zones for some modes in Stadium. | ||
+ | **Reduced the overall height of the map and changed the ramps on Highway. | ||
+ | |||
+ | |||
+ | ===April 10 (Update 551)=== | ||
+ | *Vulcan: | ||
+ | **Reduced damage after overheating: | ||
+ | **M0: 300 → 90; | ||
+ | **M1: 397.06 → 119.12; | ||
+ | **M2: 441.18 → 132.35; | ||
+ | **M3: 529.41 → 158.82; | ||
+ | **M3 +: 600 → 180. | ||
+ | **Reduced barrel spin time by 0.5 s for all modifications | ||
+ | |||
+ | *Vulcan’s "Incendiary band": | ||
+ | **Now reduces damage per second by 20% instead of 10% | ||
+ | *Vulcan’s "Shooting Speed Regulator": | ||
+ | **Now reduces damage per second by 20% instead of 25% | ||
+ | *Striker’s Missile launcher "Hunter": | ||
+ | **Reduced recharge time after volley: | ||
+ | ***M0: 2.5 → 1.5; | ||
+ | ***M1: 2.25 → 1.35; | ||
+ | ***M2: 2.11 → 1.27; | ||
+ | ***M3: 1.97 → 1.18; | ||
+ | ***M3 +: 1.8 → 1.08 | ||
+ | **Thunder’s "Subcaliber rounds": | ||
+ | ***Removed recoil penalty | ||
+ | **Shaft’s "Rapid-fire mode”: | ||
+ | ***Now consumes 375 energy per shot instead of 380; | ||
+ | ***Additionally reduces the energy recovery rate after a shot by 15 | ||
+ | *Drones (all): | ||
+ | **Now increase turret damage and hull defense by 1% to 5% | ||
+ | *"Driver" Drone: | ||
+ | **Recharge time is now 20 seconds instead of 12 | ||
+ | *Updated effects on existing supplies - Added 11th April | ||
+ | **Now, Repair Kit, Double Damage (DD), Double Armour (DA), or Speed Boost have their respective visual effects when activated, which will show up on the tank at any distance. This will provide valuable tactical and strategic information for the attentive tanker. | ||
+ | |||
+ | ===March 29 (Update 550)=== | ||
+ | *Minor changes in turret control when playing with the mouse or keyboard. | ||
+ | |||
+ | |||
+ | ====March 15 (Update 549)==== | ||
+ | *Matchmaking changes that should prevent sabotage from groups. | ||
+ | *Added the option to register and authorise via Google account in the browser version of the game. | ||
+ | |||
+ | |||
+ | ====March 1 (Update 547)==== | ||
+ | *Changes to Turrets: | ||
+ | **Firebird: | ||
+ | ***Changes in heating temperature boost: | ||
+ | ****M0: 0.3 → 0.1; | ||
+ | ****M1: 0.44 → 0.29; | ||
+ | ****M2: 0.69 → 0.6; | ||
+ | ****M3: 0.79 → 0.7; | ||
+ | ****M3+: no change. | ||
+ | *Now Isida for cured ally gets 10 points instead of the previous 15. | ||
+ | *Changes to Alterations: | ||
+ | **Firebird: | ||
+ | ***Compact Fuel Tanks: Now increases heating rate by 100% instead of 200%. | ||
+ | ***Incendiary mix: Now reduces power consumption by 50% instead of 20%. | ||
+ | **Freeze: | ||
+ | ***Corrosive Mix: Now increases damage per second by 5% instead of 10%. | ||
+ | **Hammer: | ||
+ | ***Dragon's Breath: Now each pellet heats the target by 2.2% of the maximum temperature instead of 3.3%. | ||
+ | **Ricochet: | ||
+ | ***Plasma-torch: Now slows projectile speed by 66% instead of 75%. | ||
+ | ***Berserk: Now increases energy per shot by 80% instead of 100%. | ||
+ | **Striker: | ||
+ | ***Uranium Missile Launcher: Now increases cooldown by 20% instead of 10%. | ||
+ | **Thunder: | ||
+ | ***Subcaliber Rounds: Now increases impact force by 20% instead of 10%. | ||
+ | **Railgun: | ||
+ | ***Round Destabilization: Now increases max damage by 70% instead of 90%. | ||
+ | ***Death Herald: Now does not affect the reload time but increases charging time by 10%. | ||
+ | |||
+ | |||
+ | ====February 22 (Update 542)==== | ||
+ | * Added themed decorations and items for Iron Day | ||
+ | * Added game tips to loading screen | ||
+ | |||
+ | |||
+ | ====February 1 (Update 541)==== | ||
+ | *Duration of matchmaking battles reduced from 8 to 7 minutes. | ||
+ | *Minimum wait time between equipment changes in all the battles reduced from 5 to 3 minutes. | ||
+ | *Changes to winning conditions in matchmaking battles: | ||
+ | **TDM: 100 frags → 70 frags; | ||
+ | **JGR: 100 frags → 50 frags; | ||
+ | **ASL: 100 points → 70 points; | ||
+ | **DM: 50 frags → 30 frags; | ||
+ | **CP: 50 points → 30 points; | ||
+ | **CTF: 7 flags → 5 flags; | ||
+ | **RGB: 7 goals → 5 goals. | ||
+ | *Fixes to "Massacre" map in matchmaking: | ||
+ | **Changed map landscape; | ||
+ | **CTF and RGB now available. | ||
+ | |||
+ | |||
+ | ====January 25 (Update 540)==== | ||
+ | * Changes in the characteristics of turrets and alterations: | ||
+ | ** Magnum: | ||
+ | *** Reduced recharge time: | ||
+ | **** M0: no change; | ||
+ | **** M1: 4.51 → 4.35; | ||
+ | **** M2: 4.12 → 3.82; | ||
+ | **** M3: 3.85 → 3.47; | ||
+ | **** M3+: 3,5 → 3. | ||
+ | * Shaft: | ||
+ | ** Increased energy recovery per second: | ||
+ | *** M0: 111 → 125; | ||
+ | *** M1: 119 → 136; | ||
+ | *** M2: 129 → 148; | ||
+ | *** M3: 135 → 156; | ||
+ | *** M3+: 143 → 166. | ||
+ | * Isida: | ||
+ | ** Reduced repairs: | ||
+ | *** M0: 375 → 200; | ||
+ | *** M1: 477 → 253; | ||
+ | *** M2: 545 → 288; | ||
+ | *** M3: 669 → 353; | ||
+ | *** M3+: 760 → 400. | ||
+ | ** Consumption of energy in attack mode reduced from 200 to 166 u/S. | ||
+ | ** Energy consumption in repair mode is reduced from 100 to 80 u/s. | ||
+ | * Alteration for Isida "Support Nanorobots"» | ||
+ | ** Now increases repairs by 100% instead of 25%. | ||
+ | * Alteration For the hammer "Duplet"»: | ||
+ | ** Now not gives bonus to speed be recharged clamping ring. | ||
+ | * Alteration for Striker "Uranium"»: | ||
+ | ** Now additionally increases cooldown between shots by 10%. | ||
+ | * Alteration for Thunder Sledgehammer Shells"»: | ||
+ | ** Now reduces the range of maximum damage by 95% instead of 90%. | ||
+ | * Now ISIDA gets 15 points instead of the previous 10 for repairing allies. | ||
+ | * Changed rewards for weekly quests: Completing all 3 quests now gives a total of 6 weekly containers and 3 regular, instead of 3 weekly and 6 regular. | ||
+ | * Reduced the length of the matchmaking version of the Highway map. | ||
+ | |||
+ | |||
+ | ====January 17 (Update 539)==== | ||
+ | * Fixed number of upgrade steps for Hornet M0. | ||
+ | ** Hornet M0 now has 20 upgrade stages (instead of just 10), just like other M0 hulls. | ||
+ | ** All existing upgrade steps will be converted i.e. If your Hornet M0 was at upgrade step 7, the update will convert it to step 14. | ||
+ | |} | ||
+ | {{EndPrettySpoiler}} | ||
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{|class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-myTable9" border="1" style="width: 100%;" | {|class="wikitable mw-collapsible mw-collapsed" id="mw-customcollapsible-myTable9" border="1" style="width: 100%;" | ||
| | | | ||
+ | ====November 3 (Update 534)==== | ||
+ | *44 new shot effects added to the game for Firebird, Freeze, Isida, Twins, Ricochet, Striker, Railgun and Shaft turrets. | ||
+ | *Alterations balance changes: | ||
+ | **Ricochet alteration «Berserk»: | ||
+ | ***now when destroying an enemy restored 100% of the ammo tank, and not 25%. | ||
+ | **Smoky alteration «Autocannon»: | ||
+ | ***now reduces damage by 85%, and not 75%; | ||
+ | ***now reduces recoil by 33%, and not 66%. | ||
+ | **Vulcan alteration «Incendiary band»: | ||
+ | ***now ignites the target for 0,2/sec, and not 0,8/sec; | ||
+ | ***additionally reduces damage by 10%. | ||
+ | **Thunder alteration «"Sledgehammer" rounds»: | ||
+ | ***now reduces reload time by 30%, and not by 20%. | ||
+ | **Railgun alteration «Round destabilization»: | ||
+ | ***now increases maximum damage by 90%, and not by 50%; | ||
+ | ***now reduces minimal damage to 1 hp, and not to 5 hp. | ||
+ | **Magnum alteration «Mortar»: | ||
+ | ***now mine placed by a shot is active for 30 seconds. | ||
+ | *Added indication for the player’s alteration above the tank in battle. | ||
+ | |||
+ | |||
+ | ====October 31 (Update 533)==== | ||
+ | *30 new gameplay alterations added to the game. | ||
+ | *Changes to current alterations balance: | ||
+ | **Firebird alteration «High pressure pump»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***additionally increases min. hit distance by 10% | ||
+ | **Firebird alteration «Compact fuel tanks»: | ||
+ | ***price reduced from 100,000 to 70,000; | ||
+ | ***now increases max. temperature by 200%, from 150%. | ||
+ | **Freeze alteration «High pressure pump»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***additionally increases min. hit distance by 10%. | ||
+ | **Isida alteration «Broadband radiators»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now reduces hit distance by 25%, from 30%. | ||
+ | **Isida alteration «Support nanobots»: | ||
+ | ***price reduced from 100,000 to 55,000; | ||
+ | ***now instead of reducing energy consumption in healing mode will increase healing by 50%. | ||
+ | **Twins alteration «Plasma accelerators»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now reduces reload time by 25%, from 20%. | ||
+ | **Twins alteration «Stabilized plasma»: | ||
+ | ***price reduced from 50,000 to 45,000; | ||
+ | ***additionally increases strength of impact and recoil by 10%. | ||
+ | **Smoky alteration «Assault rounds»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now increases strength of impact by 35%, from 30%. | ||
+ | **Vulcan alteration «Reinforced aiming transmission»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now reduces slowdown in turret rotation by 50%, from 70%. | ||
+ | **Thunder alteration «Subcaliber rounds»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***additionally increase strength of impact and recoil by 10%. | ||
+ | **Railgun alteration «Reinforced aiming transmission»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now increases turning speed by 40%, from 35%. | ||
+ | **Railgun alteration «Round stabilization»: | ||
+ | ***price reduced fromо 100,000 to 35,000; | ||
+ | ***additionally retains power of the shot through targets by 100%. | ||
+ | **Railgun alteration «Large caliber rounds»: | ||
+ | ***additionally increases the delay before shots by 20%. | ||
+ | **Shaft alteration «Heavy capacitors»: | ||
+ | ***price reduced from 50,000 to 20,000; | ||
+ | ***now increases min. damage by 20%, from 25%; | ||
+ | ***now increases reload time by 25%, from 20%. | ||
+ | *Option to rent alterations removed from the game. | ||
+ | *Gameplay alterations are now unlocked according to ranks, not turret modifications. | ||
+ | *Now only one gameplay alteration can be equipped for each turret. | ||
+ | *Now standard color of the turret shot doesn’t rely on its modification. | ||
+ | |||
+ | |||
+ | ====October 30 (Update 532)==== | ||
+ | *Mission system reworked: | ||
+ | **Mission chains replaced with weekly missions. | ||
+ | **Added new container type — weekly container. | ||
+ | ***Weekly container includes a set of bonuses: crystals and supplies. | ||
+ | ***Weekly containers can be earned only as a reward for completing weekly missions. | ||
+ | **Added new types of daily missions: | ||
+ | ***activate overdrive in battle; | ||
+ | ***finish battle; | ||
+ | ***finish battle in specific mode. | ||
+ | **3x hours of Premium as a mission reward was removed from the game. | ||
+ | **“Collect supplies” missions can now be completed by activating specific supplies. | ||
+ | **Slightly increased the cost of changing daily missions. | ||
+ | *9 new drones added for purchase in the Garage. | ||
+ | *3 new drone kits added to the Shop: | ||
+ | **«Trinity» — «Supplier», «Defender», «Sprinter» drones; | ||
+ | **«Drone amid a clear sky» — «Trickster», «Booster», «Lifeguard» drones; | ||
+ | **«Full house» — «Saboteur», «Camper», «Blaster» drones. | ||
+ | *In the «Second coming» kit the «Supplier» drone was replaced with the new «Miner» drone. | ||
+ | *Changes to drone balance: | ||
+ | **Assault: | ||
+ | ***changed bonus for the duration of active supplies: | ||
+ | ****with no upgrades: (7 → 3), sec. | ||
+ | ***recharge increased from 10 to 12 seconds. | ||
+ | **Driver: | ||
+ | ***changed the amount of time for overdrive recharge that is reduced for each enemy tank destroyed:: | ||
+ | ****fully upgraded: (20 → 30), sec/kill. | ||
+ | ***recharge reduced from 15 to 12 seconds. | ||
+ | **Engineer: | ||
+ | ***recharge increased from 5 to 10 seconds. | ||
+ | **Supplier: | ||
+ | ***now available for purchase from the Captain rank, instead of WO5; | ||
+ | ***price increased from 50,000 to 90,000 crystals. | ||
+ | |||
+ | |||
+ | ====October 19 (Update 530)==== | ||
+ | *Changes to drone mechanics: | ||
+ | **“Engineer” in addition to its standard mechanic now activates the effect of the picked up supplies for all allies in the battle. | ||
+ | **“Mechanic” in addition to its standard mechanic now allows to use Repair Kit even if you have full health. | ||
+ | *Currently equipped drone is now displayed above your tank in the Garage. | ||
+ | *The color of the overdrive activation effect is now green for your allies and blue for your enemies. | ||
+ | |||
+ | |||
+ | ====October 16 (Update 529)==== | ||
+ | *Turret balance changes: | ||
+ | **Freeze: | ||
+ | ***full-reload time increased from 8 to 9 seconds. | ||
+ | **Twins: | ||
+ | ***reduced projectile speed: | ||
+ | ****М0: 60 → 40; | ||
+ | ****М1: 68 → 48; | ||
+ | ****М2: 72 → 52; | ||
+ | ****М3: 75 → 55; | ||
+ | ****М3+: 80 → 60. | ||
+ | ***reduced minimal hit range: | ||
+ | ****М0: 60 → 50; | ||
+ | ****М1: 68 → 58; | ||
+ | ****М2: 72 → 62; | ||
+ | ****М3: 75 → 65; | ||
+ | ****М3+: 80 → 70. | ||
+ | ***increased maximum hit range: | ||
+ | ****М0: 15 → 40; | ||
+ | ****М1: 17 → 48; | ||
+ | ****М2: 18 → 52; | ||
+ | ****М3: 19 → 55; | ||
+ | ****М3+: 20 → 60. | ||
+ | ***minimal hit radius increased from 4 to 5 meters on all modifications; | ||
+ | ***added new parameters “average hit radius” and “average hit percentage”. | ||
+ | ****These settings impact the effectiveness of splash damage: it will become bigger. | ||
+ | **Shaft: | ||
+ | ***increased minimal aimed damage: | ||
+ | ****М0: 355 → 380; | ||
+ | ****М1: 448 → 478; | ||
+ | ****М2: 551 → 587; | ||
+ | ****М3: 623 → 663; | ||
+ | ****М3+: 705 → 750. | ||
+ | ***increased ammo recovery speed: | ||
+ | ****М0: 100 → 111; | ||
+ | ****М1: 107 → 119; | ||
+ | ****М2: 114 → 129; | ||
+ | ****М3: 119 → 135; | ||
+ | ****М3+: 125 → 143. | ||
+ | ***reduced reload time between shots without aiming: | ||
+ | ****М0: 2,5 → 2; | ||
+ | ****М1: 2,37 → 1,87; | ||
+ | ****М2: 2,22 → 1,72; | ||
+ | ****М3: 2,12 → 1,62; | ||
+ | ****М3+: 2 → 1,5. | ||
+ | ***energy for an aimed shot increased from 250 to 1000 on all modifications. | ||
+ | *Changed the standard texture for Holiday paint. | ||
+ | |||
+ | |||
+ | ====October 10 (Update 528)==== | ||
+ | *Time required for M0 turret and hull MicroUpgrades reduced by 3 times; | ||
+ | *Redesigned configuration of the MM-version of the map Future: | ||
+ | **slightly widened ascending pathways to the house near the Blue base; | ||
+ | **removed the inner area of the house near the Red base; | ||
+ | **removed the ascending pathway to the bridge near the Red base: now the bridge continues to the end of the map, and can be used to reach the roof of the big house. | ||
+ | *The length of Matchmaking battles reduced from 9 to 8 minutes. | ||
+ | |||
+ | |||
+ | ====September 25 (Update 527)==== | ||
+ | *Turret balance changes: | ||
+ | **Ricochet: | ||
+ | ***reduced the energy cost for shots: | ||
+ | ****М0: 126 → 100; | ||
+ | ****М1: 121 → 88; | ||
+ | ****М2: 118 → 80; | ||
+ | ****М3: 115 → 69; | ||
+ | ****М3+: 111 → 60. | ||
+ | ***reduced the reload speed for the energy tank from 83,33 to 50 units per second on all modifications; | ||
+ | ***reduced the minimal hit range: | ||
+ | ****М0: 70 → 50; | ||
+ | ****М1: 79 → 56; | ||
+ | ****М2: 85 → 60; | ||
+ | ****М3: 93 → 65; | ||
+ | ****М3+: 100 → 70. | ||
+ | **Magnum: | ||
+ | ***the remaining time from not charging the shot to a full 100% power is now added to the reload time*; | ||
+ | ***reduced the time of the «clean» reload: | ||
+ | ****М0: 7 → 5; | ||
+ | ****М1: 6,35 → 4,5; | ||
+ | ****М2: 5,8 → 4,1; | ||
+ | ****М3: 5,5 → 3,85; | ||
+ | ****М3+: 5 → 3,5. | ||
+ | ***minimal hit radius increased from 15 to 20 meters on all modifications; | ||
+ | ***added new parameters «average hit distance» and «average hit percentage». | ||
+ | ****These parameters impact the effectiveness of splash damage: it will become less. | ||
+ | *For M0 hulls and turrets the number of MicroUpgrade steps increased from 10 to 20. | ||
+ | **The overall cost and time of upgrading remains the same. | ||
+ | *The duration of Matchmaking battles reduced from 10 to 9 minutes. | ||
+ | *Adapted versions of «Cologne», «Parma», «Magistral» and «Bobruisk» maps added to the list of Matchmaking and PRO-battle maps. | ||
+ | * *Changes to the reload mechanic for Magnum will appear in the game a day later, than the main release — with server restart 02:00 UTC September 26th. | ||
+ | |||
+ | |||
====September 6 (Update 525)==== | ====September 6 (Update 525)==== | ||
*Turret balance changes: | *Turret balance changes: | ||
Line 2,285: | Line 2,908: | ||
* Started voting for RuNet award, we invite you to support our project, voting link is available in the info window of present delivery | * Started voting for RuNet award, we invite you to support our project, voting link is available in the info window of present delivery | ||
* Added new map Lost Temple from GrUm | * Added new map Lost Temple from GrUm | ||
− | * Added new map Dusseldorf from | + | * Added new map Dusseldorf from Avocado |
* Added new map Duel from Stefman | * Added new map Duel from Stefman | ||
* Added new map Magistral from DukePlatinum | * Added new map Magistral from DukePlatinum |
Revision as of 22:20, 14 November 2019
All of the information listed below can also be found in the Patch Notes section and the News Archive section.
November 15 (Update 579)
October 31 (Update 577)
October 25 (Update 575)
October 11 (Update 574)
October 2 (Update 573)
September 26 (Update 572)
September 19 (Update 562)
August 30 (Update 561)
August 23 (Update 560)
August 9 (Update 559)
August 1 (Update 558)
July 18 (Update 564)
June 13 (Update 556)
April 10 (Update 551)
March 29 (Update 550)
March 15 (Update 549)
March 1 (Update 547)
February 22 (Update 542)
February 1 (Update 541)
January 25 (Update 540)
January 17 (Update 539)
|
November 3 (Update 534)
October 31 (Update 533)
October 30 (Update 532)
October 19 (Update 530)
October 16 (Update 529)
October 10 (Update 528)
September 25 (Update 527)
September 6 (Update 525)
August 10 (Update 521)
July 28 (Update 519)
July 20 (Update 518)
June 30 (Update 516)
June 23 (Update 515)
June 5 (Update 513)
May 18 (Update 511)
April 27 (Update 510)
February 6 (Update 502)
January 26 (Update 501)
|
December 28 (Update 500)
December 7 (Update 496)
November 16 (Update 493)
October 20 (Update 486)
October 12 (Update 485)
October 5 (Update 484)
August 18 (Update 477)
August 4 (Update 473)
July 13 (Update 470)
July 12 (Update 469)
July 6 (Update 467)
May 26 (Update 461)
May 18 (Update 460)
April 21 (Update 456)
April 14 (Update 455)
April 7 (Update 453)
March 29 (Update 451)
March 23 (Update 450)
March 16 (Update 449)
March 2 (Update 445)
February 16 (Update 441)
February 10 (Update 439)
February 1 (Update 437)
January 26 (Update 436)
January 19 (Update 435)
January 11 (Update 431)
|
December 23 (Update 430)
December 8
Mid-October
November 30 (Update 428)
November 30 (Update 427)
November 16 (Update 426)
September 22
September 13
September 9
August 12
July 29
July 21
July 14
July 1
June 23
June 3
April 14
March 17
March 3
February 19
February 12
January 28
|
December 25
December 10
December 3
November 12
October 29
October 21
October 8
October 1
September 17
September 10
September 3 (Update 362)
August 27 (Update 361)
August 6 (Update 358)
July 30 (Update 357)
July 23 (Update 356)
July 14 (Update 355)
July 1 (Update 354)
June 18 (Update 353)
May 28 (Update 351)
May 22 (Update 350)
May 15 (Update 349)
April 30 (Update 348)
April 23 (Update 347)
April 16 (Update 346)
April 9 (Update 345)
March 3 (Update 331)
February 6 (Update 317)
January 30 (Update 312)
January 26 (Update 310)
|
December 27 (Update 302)
December 24 (Update 301)
December 19 (Update 300)
December 17 (Update 299)
December 16 (Update 298)
December 12 (Update 297)
December 4 (Update 296)
November 27 (Update 294)
November 18 (Update 292)
November 12 (Update 291)
October 30 (Update 288)
October 10 (Update 287)
October 3 (Update 285)
September 29 (Update 284)
September 25 (Update 283)
September 19 (Update 282)
August 7 (Update 277)
July 2 (Update 270)
June 3 (Update 264)
April 23 (Update 254)
April 1 (Update 245)
March 25 (Update 242)
February 19 (Update 229)
February 14 (Update 227)
February 10 (Update 224)
February 7 (Update 222)
January 31 (Update 220)
January 14 (Update 214)
|
December 31 (Update 213)
December 24 (Update 210)
December 19 (Update 208)
December 14 (Update 207)
December 12 (Update 206)
December 11 (Update 205)
December 9 (Update 204)
December 7 (Update 203)
December 4 (Update 200)
December 2 (Update 199)
November 27 (Update 196)
November 21 (Update 193)
October 31 (Update 190)
October 10 (Update 188)
October 3 (Update 187)
September 28 (Update 186)
September 2 (Update 181)
August 19 (Update 180)
August 15 (Update 179)
August 13 (Update 178)
August 1 (Update 176)
July 20 (Update 173)
July 19 (Update 172)
July 18 (Update 171)
July 16 (Update 169)
July 4 (Update 166)
June 27 (Update 165)
June 18 (Update 163)
June 17 (Update 162)
June 11 (Update 161)
June 4 (Update 160)
May 16 (Update 154)
May 15 (Update 153)
May 14 (Update 152)
May 9 (Update 151)
May 7 (Update 150)
May 1 (Update 149)
April 29 (Update 148)
April 17 (Update 144)
April 16 (Update 143)
April 12 (Update 142)
April 9 (Update 138)
April 1 (Update 137)
March 28 (Update 136)
March 27 (Update 135)
March 21 (Update 134)
March 20 (Update 133)
March 14 (Update 132)
March 12 (Update 130)
March 7 (Update 129)
February 26 (Update 128)
February 22 (Update 127)
February 21 (Update 126)
February 19 (Update 125)
February 14 (Update 124)
February 13 (Update 123)
February 5 (Update 122)
February 1 (Update 121.3)
January 31 (Update 121.2)
January 30 (Update 121.1)
January 28 (Update 121)
January 24 (Update 120)
January 16 (Update 119)
January 10 (Update 118)
|
December 29 (Update 117)
December 26 (Update 116)
December 25 (Update 115)
December 17 (Update 114)
December 12 (Update 113)
December 7 (Update 112)
November 29 (Update 111)
November 21 (Update 1.110.0)
November 8 (Update 1.108.0)
October 30 (Update 1.107.0)
October 24 (Update 1.106.0)
October 11 (Update 1.105.0)
October 4 (Update 1.104.0)
September 6 (Update 1.100.0)
August 22 (Update 1.99.4)
August 16 (Update 1.99.3)
August 15 (Update 1.99.2)
August 11 (Update 1.99.1)
August 9 (Update 1.99.0)
August 2 (Update 1.98.0)
July 26 (Update 1.97.0)
July 20 (Update 1.96.0)
July 17 (Update 1.95.0)
July 5 (Update 1.94.0)
July 3 (Update 1.93.0)
June 26 (Update 1.91.0)
June 18 (Update 1.90.0)
June 14 (Update 1.89.0)
June 8 (Update 1.88.0)
June 6 (Update 1.87.0)
June 4 (Update 1.86.0)
June 1 (Update 1.85.1)
May 31 (Update 1.85.0)
May 24 (Update 1.84.0)
May 23 (Update 1.83.0)
May 18 (Update 1.82.0)
May 3 (Update 1.79.1)
April 28 (Update 1.79.0)
April 26 (Update 1.78.0)
April 19 (Update 1.77.0)
April 12
April 4
March 28
March 7
January 27
|
October 17
September 23
September 22
September 9
September 1
August 25
August 18
button a newcomer enters the battle without registration. There he can meet tankers of Recruit, Private and Gefreiter rank. Such a player automatically gets the nickname RecruitNNNNN, where NNNNN is unique number.
reaching Private rank.
mechanism of artillery gun. Also game advices are shown during loading.
password are required.
creator also can enter this battle without a pass.
currency and amount of crystals right in the payment section.
optimized.
button.
Crystal.
the payment section.
take PayPal payments again soon.
winners) were given protection against the Shaft.
the bridge.
players soon!
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June 29
May 26
May 23
April 21
April 11
March 31
March 23
March 21
March 4
February 22
February 17
February 15
February 11
February 3
February 1
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January 26
January 18
January 2
January 1
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December 21
December 14
October 21
October 19
October 18
October 5
October 4
October 1
September 29
September 27
August 26
July 30
July 29
July 15
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July 8
June 4
May 21
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May 1
April 27
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April 1
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March 19
March 10
March 5
February 10
January 22
January 16
January 14
January 12
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December 31
December, 30
December 29
December 25
December 23
December 18
December 11
December 3
November 12
November 3
October 27
October 16
October 14
October 10
October 9
October 8
October 5
October 2
October 1
September 28
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September 2
September 1
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