Twins has got an effective range of 40 meters and infinite ammo. In Tanki Online this gun is the true king of the Deathmatch mode thanks to its ability to fire constantly and the fact that there’s no need to recharge. The purchase of the inexpensive Twins gun early in the game is an excellent investment of crystals, especially if you like Deathmatch mode.
Description in Garage
This rapid-firing two-barreled plasma gun will melt enemy in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.
Table of characteristics
Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Projectile speed (m/sec) — speed of the turret's shell.
Projectile radius (m) — radius from the projectile's center to its side.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.
|Price of modification|
|Projectile speed (m/sec)|
|Projectile radius (m)|
|Range of max damage (m)|
|Range of min damage (m)|
|Weak damage (%)|
|Rotation speed (deg/sec)|
|Rotation acceleration (deg/sec²)|
|Auto-aim upwards (deg)|
|Auto-aim downwards (deg)|