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Twins

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Twins М0
Twins М1
Twins М2
Twins М3

Twins has got an effective range of 40 meters and infinite ammo. In Tanki Online this gun is the true king of the Deathmatch mode thanks to its ability to fire constantly and the fact that there’s no need to recharge. The purchase of the inexpensive Twins gun early in the game is an excellent investment of crystals, especially if you like Deathmatch mode.

Description in Garage

This rapid-firing two-barreled plasma gun will melt enemy in seconds. Taking into account the fact that by hitting other tanks with Twins you knock off their aim, the weapon is ideal when it comes to dynamic firefight at medium distances.

Table of characteristics


Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Projectile speed (m/sec) — speed of the turret's shell.
Projectile radius (m) — radius from the projectile's center to its side.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.

М0
М1
М2
М3
М3+
Available from
border=0Recruit
border=0Warrant Officer 4
border=0Lieutenant Colonel
border=0Marshal
Micro-upgrades
Price of modification
150
+35 100
+132 600
+259 000
+911 802
Full price
150
35 250
167 850
426 850
1 338 652
Min damage
6,0000
10,5882
13,0588
15,1765
18,0000
Max damage
8,0000
12,9706
15,6471
17,9412
21,0000
Reloading (msec)
333,0000
333,0000
333,0000
333,0000
333,0000
Projectile speed (m/sec)
60,0000
60,0000
60,0000
60,0000
60,0000
Projectile radius (m)
0,5000
0,5000
0,5000
0,5000
0,5000
Range of max damage (m)
35,0000
39,5882
42,0588
44,1765
47,0000
Range of min damage (m)
50,0000
54,5882
57,0588
59,1765
62,0000
Weak damage (%)
2,0000
5,4412
7,2941
8,8824
11,0000
Rotation speed (deg/sec)
74,5
97,5
109,9
120,5
134,6
Rotation acceleration (deg/sec²)
143,2
172,8
188,7
202,4
220,6
Auto-aim upwards (deg)
13,0000
13,0000
13,0000
13,0000
13,0000
Auto-aim downwards (deg)
16,0000
16,0000
16,0000
16,0000
16,0000
Impact force
1,0000
1,3824
1,5882
1,7647
2,0000
Recoil
0,4000
0,4765
0,5176
0,5529
0,6000