From Tanki Online Wiki
m (((ME)) Splash damage impact force data time)
(((TE)) reformatted tables)
Line 11: Line 11:
 
Rapid fire and double the plasma barrels will turn your enemy into a melting pot of metal in no time. This weapon is ideal for dynamic fights on medium and short ranges, but because of the unstable plasma shots, you should avoid firing the turret in close proximity to the target. Without proper safety measures, you can easily melt down your own tank. The cooling system of plasma chargers and capacitor recharge are designed so fail-proof, that some tankers manage to put different questionable objects on the firing trigger to fire it non-stop. Thanks to that, some experts describe the sound of this turret shooting as an additional damaging factor, which annoys not only the enemies but teammates as well.<br><br>
 
Rapid fire and double the plasma barrels will turn your enemy into a melting pot of metal in no time. This weapon is ideal for dynamic fights on medium and short ranges, but because of the unstable plasma shots, you should avoid firing the turret in close proximity to the target. Without proper safety measures, you can easily melt down your own tank. The cooling system of plasma chargers and capacitor recharge are designed so fail-proof, that some tankers manage to put different questionable objects on the firing trigger to fire it non-stop. Thanks to that, some experts describe the sound of this turret shooting as an additional damaging factor, which annoys not only the enemies but teammates as well.<br><br>
  
{|class="wikitable stats-table" border="1" width="100%"
+
{|class="new-wikitable stats-table" width="100%"
  |width="25%" style="background:#2b2b2b"|[[File:Twins.png|25px|link=]] '''Twins'''
+
  !width="25%" style="background:#2b2b2b"|[[File:Twins.png|25px|link=]] '''Twins'''
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk1 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk1]]</center>
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk1 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk1]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk2 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk2]]</center>
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk2 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk2]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk3 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk3]]</center>
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk3 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk3]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk4 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk4]]</center>
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk4 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk4]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk5 |'''
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk5 |'''
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk5]]</center>
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk5]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk6 |'''
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk6 |'''
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk6]]</center>
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk6]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk7 |'''
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk7 |'''
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk7]]</center>
 
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Twins#Micro-Upgrades_Twins_Mk7]]</center>
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk7+'''</center>
+
  !width="9.375%" style="background:#2b2b2b"|<center>'''Мk7+'''</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Rank Available From'''
+
  |style="background:#3b445e"|'''Rank Available From'''
 
  |<center>[[File:IconsNormal_01.png|50x25px|Recruit|link=Ranks#Recruit]]</center>
 
  |<center>[[File:IconsNormal_01.png|50x25px|Recruit|link=Ranks#Recruit]]</center>
 
  |<center>[[File:IconsNormal_06.png|50x25px|Sergeant|link=Ranks#Sergeant]]</center>
 
  |<center>[[File:IconsNormal_06.png|50x25px|Sergeant|link=Ranks#Sergeant]]</center>
Line 35: Line 35:
 
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Ranks#Marshal]]</center>
 
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Ranks#Marshal]]</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:crystal.png|link=]] '''Price of Modification'''
+
  |style="background:#3b445e"|[[File:crystal.png|link=]] '''Price of Modification'''
 
  |<center>350</center>
 
  |<center>350</center>
 
  |<center>1 000</center>
 
  |<center>1 000</center>
Line 45: Line 45:
 
  |<center>456 000</center>
 
  |<center>456 000</center>
 
  |-
 
  |-
  |style="background:#444" colspan="9"|<center>'''[https://en.tankiwiki.com/Augments#Augments_for_Twins Augments]'''</center>
+
  !colspan="9"|<center>'''Upgradable Parameters'''</center>
|-
 
|colspan="9"|<center>'''Upgradable Parameters'''</center>
 
 
  |- data-type="damage"
 
  |- data-type="damage"
  |style="background:#2b2b2b"|'''[[File:2a40baa3.png|20px|link=]] Damage per shot (hp)'''
+
  |style="background:#3b445e"|'''[[File:2a40baa3.png|20px|link=]] Damage per shot (hp)'''
 
  |<center>105.00</center>
 
  |<center>105.00</center>
 
  |<center>119.71</center>
 
  |<center>119.71</center>
Line 59: Line 57:
 
  |<center>205.00</center>
 
  |<center>205.00</center>
 
  |- data-type="critDamage"
 
  |- data-type="critDamage"
  |style="background:#2b2b2b"|'''[[File:12ec35bf.png|20px|link=]] Critical damage (hp)'''
+
  |style="background:#3b445e"|'''[[File:12ec35bf.png|20px|link=]] Critical damage (hp)'''
 
  |<center>105.00</center>
 
  |<center>105.00</center>
 
  |<center>119.71</center>
 
  |<center>119.71</center>
Line 69: Line 67:
 
  |<center>205.00</center>
 
  |<center>205.00</center>
 
  |- data-type="reload"
 
  |- data-type="reload"
  |style="background:#2b2b2b"|'''Reload time (sec)'''
+
  |style="background:#3b445e"|'''Reload time (sec)'''
 
  |<center>0.36</center>
 
  |<center>0.36</center>
 
  |<center>0.34</center>
 
  |<center>0.34</center>
Line 79: Line 77:
 
  |<center>0.257</center>
 
  |<center>0.257</center>
 
  |- data-type="impactForce"
 
  |- data-type="impactForce"
  |style="background:#2b2b2b"|[[File:640064ae.png|20px|link=]] '''Impact force'''
+
  |style="background:#3b445e"|[[File:640064ae.png|20px|link=]] '''Impact force'''
 
  |<center>70.00</center>
 
  |<center>70.00</center>
 
  |<center>83.23</center>
 
  |<center>83.23</center>
Line 89: Line 87:
 
  |<center>160.00</center>
 
  |<center>160.00</center>
 
  |- data-type="recoil"
 
  |- data-type="recoil"
  |style="background:#2b2b2b"|'''Recoil'''
+
  |style="background:#3b445e"|'''Recoil'''
 
  |<center>0.20</center>
 
  |<center>0.20</center>
 
  |<center>0.21</center>
 
  |<center>0.21</center>
Line 99: Line 97:
 
  |<center>0.30</center>
 
  |<center>0.30</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:ae5da89d.png|20px|link=]] '''Rotation speed (deg/sec)'''
+
  |style="background:#3b445e"|[[File:ae5da89d.png|20px|link=]] '''Rotation speed (deg/sec)'''
 
  |<center>80.00</center>
 
  |<center>80.00</center>
 
  |<center>90.29</center>
 
  |<center>90.29</center>
Line 109: Line 107:
 
  |<center>150.00</center>
 
  |<center>150.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Rotation acceleration (deg/sec²)'''
+
  |style="background:#3b445e"|'''Rotation acceleration (deg/sec²)'''
 
  |<center>80.00</center>
 
  |<center>80.00</center>
 
  |<center>90.29</center>
 
  |<center>90.29</center>
Line 119: Line 117:
 
  |<center>150.00</center>
 
  |<center>150.00</center>
 
  |- data-type="minRange"
 
  |- data-type="minRange"
  |style="background:#2b2b2b"|[[File:66908195.png|20px|link=]] '''Range of min damage (m)'''
+
  |style="background:#3b445e"|[[File:66908195.png|20px|link=]] '''Range of min damage (m)'''
 
  |<center>50.00</center>
 
  |<center>50.00</center>
 
  |<center>52.94</center>
 
  |<center>52.94</center>
Line 129: Line 127:
 
  |<center>70.00</center>
 
  |<center>70.00</center>
 
  |-  
 
  |-  
  |style="background:#2b2b2b"|'''Displaying the sight mark distance (m)'''
+
  |style="background:#3b445e"|'''Displaying the sight mark distance (m)'''
 
  |<center>50.00</center>
 
  |<center>50.00</center>
 
  |<center>52.94</center>
 
  |<center>52.94</center>
Line 139: Line 137:
 
  |<center>70.00</center>
 
  |<center>70.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Range of max damage (m)'''
+
  |style="background:#3b445e"|'''Range of max damage (m)'''
 
  |<center>40.00</center>
 
  |<center>40.00</center>
 
  |<center>42.94</center>
 
  |<center>42.94</center>
Line 149: Line 147:
 
  |<center>60.00</center>
 
  |<center>60.00</center>
 
  |- data-type="projSpeed"
 
  |- data-type="projSpeed"
  |style="background:#2b2b2b"|[[File:Rico_speed.png|20px|link=]] '''Projectile speed (m/sec)'''
+
  |style="background:#3b445e"|[[File:Rico_speed.png|20px|link=]] '''Projectile speed (m/sec)'''
 
  |<center>40.00</center>
 
  |<center>40.00</center>
 
  |<center>42.94</center>
 
  |<center>42.94</center>
Line 159: Line 157:
 
  |<center>60.00</center>
 
  |<center>60.00</center>
 
  |- data-type="splashImpactForce"
 
  |- data-type="splashImpactForce"
  |style="background:#2b2b2b"|'''Splash damage impact force'''
+
  |style="background:#3b445e"|'''Splash damage impact force'''
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |<center>1.15</center>
 
  |<center>1.15</center>
Line 169: Line 167:
 
  |<center>2.00</center>
 
  |<center>2.00</center>
 
  |-
 
  |-
  |colspan="9"|<center>'''Non-upgradable Parameters'''</center>
+
  !colspan="9"|<center>'''Non-upgradable Parameters'''</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:21d85c12.png|20px|link=]] '''Critical damage chance (%)'''
+
  |style="background:#3b445e"|[[File:21d85c12.png|20px|link=]] '''Critical damage chance (%)'''
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
Line 181: Line 179:
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:aa368db1.png|20px|link=]] '''Weak damage (%)'''
+
  |style="background:#3b445e"|[[File:aa368db1.png|20px|link=]] '''Weak damage (%)'''
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
Line 191: Line 189:
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Projectile radius (m)'''
+
  |style="background:#3b445e"|'''Projectile radius (m)'''
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |<center>1.00</center>
Line 201: Line 199:
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Critical splash damage radius (m)'''
+
  |style="background:#3b445e"|'''Critical splash damage radius (m)'''
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |<center>5.00</center>
Line 211: Line 209:
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Auto-aim upwards (deg)'''
+
  |style="background:#3b445e"|'''Auto-aim upwards (deg)'''
 
  |<center>11.00</center>
 
  |<center>11.00</center>
 
  |<center>11.00</center>
 
  |<center>11.00</center>
Line 221: Line 219:
 
  |<center>11.00</center>
 
  |<center>11.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Auto-aim downwards (deg)'''
+
  |style="background:#3b445e"|'''Auto-aim downwards (deg)'''
 
  |<center>14.00</center>
 
  |<center>14.00</center>
 
  |<center>14.00</center>
 
  |<center>14.00</center>
Line 231: Line 229:
 
  |<center>14.00</center>
 
  |<center>14.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Max splash damage radius (m)'''
+
  |style="background:#3b445e"|'''Max splash damage radius (m)'''
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |<center>1.00</center>
Line 241: Line 239:
 
  |<center>1.00</center>
 
  |<center>1.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Avg splash damage radius (m)'''
+
  |style="background:#3b445e"|'''Avg splash damage radius (m)'''
 
  |<center>3.00</center>
 
  |<center>3.00</center>
 
  |<center>3.00</center>
 
  |<center>3.00</center>
Line 251: Line 249:
 
  |<center>3.00</center>
 
  |<center>3.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Avg splash damage (%)'''
+
  |style="background:#3b445e"|'''Avg splash damage (%)'''
 
  |<center>90.00</center>
 
  |<center>90.00</center>
 
  |<center>90.00</center>
 
  |<center>90.00</center>
Line 261: Line 259:
 
  |<center>90.00</center>
 
  |<center>90.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Min splash damage radius (m)'''
+
  |style="background:#3b445e"|'''Min splash damage radius (m)'''
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |<center>5.00</center>
Line 271: Line 269:
 
  |<center>5.00</center>
 
  |<center>5.00</center>
 
  |- data-type="splash"
 
  |- data-type="splash"
  |style="background:#2b2b2b"|'''Weak splash damage (%)'''
+
  |style="background:#3b445e"|'''Weak splash damage (%)'''
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
 
  |<center>25.00</center>
Line 311: Line 309:
 
===Augments===
 
===Augments===
 
{{main|Augments}}
 
{{main|Augments}}
 +
<div class="bg-dark-blue">
 
<div class="augments-stats-viewer" data-equipment="Twins">
 
<div class="augments-stats-viewer" data-equipment="Twins">
 
<div data-augment="default" class="augment-container">[[File:Augment placeholder.png|100px|link=|Standard]]</div><div class="augment-container" data-augment="stablePlasma">[[File:Alteration_twins_stabilized plasma.png|100px|link=|Stable plasma]]</div><div class="augment-container" data-augment="plasmaAccel">[[File:Alteration_twins_plasma accelerators.png|100px|link=|Plasma accelerators]]</div><div class="augment-container" data-augment="bfg">[[File:Alteration_twins_heavy plasmagun.png|100px|link=|Heavy plasmagun]]</div><div class="augment-container" data-augment="adrenaline">[[File:Adrenaline_augment.png|100px|link=|Adrenaline]]</div>
 
<div data-augment="default" class="augment-container">[[File:Augment placeholder.png|100px|link=|Standard]]</div><div class="augment-container" data-augment="stablePlasma">[[File:Alteration_twins_stabilized plasma.png|100px|link=|Stable plasma]]</div><div class="augment-container" data-augment="plasmaAccel">[[File:Alteration_twins_plasma accelerators.png|100px|link=|Plasma accelerators]]</div><div class="augment-container" data-augment="bfg">[[File:Alteration_twins_heavy plasmagun.png|100px|link=|Heavy plasmagun]]</div><div class="augment-container" data-augment="adrenaline">[[File:Adrenaline_augment.png|100px|link=|Adrenaline]]</div>
 
</div>
 
</div>
 
+
</div>
  
 
===Protection Module and Icon===
 
===Protection Module and Icon===
Line 325: Line 324:
 
===Skins===
 
===Skins===
 
{{main|Skins}}
 
{{main|Skins}}
{| class="wikitable"
+
{| class="new-wikitable"
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Twins Standard
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Twins Standard
|style="text-align: center; font-weight: bold; background-color: #9d8441; color: #ffffff;"|Twins XT
+
!style="text-align: center; font-weight: bold; background-color: #9d8441; color: #ffffff;"|Twins XT
 
|-
 
|-
 
|
 
|
Line 338: Line 337:
 
===Shot Effects===
 
===Shot Effects===
 
{{main|Shot Effects}}
 
{{main|Shot Effects}}
{| class="wikitable" width="100%" style="text-align:center"
+
{| class="new-wikitable" width="100%" style="text-align:center"
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Standard
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Standard
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Sky
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Sky
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Dark Moon
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Dark Moon
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Coral Reef
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Coral Reef
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Gold
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Gold
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Violet
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Violet
|style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Electric
+
!style="text-align: center; font-weight: bold; background-color: #444; color: #ffffff;"|Electric
 
|-
 
|-
 
|
 
|

Revision as of 06:27, 21 April 2021

Twins 02.png

IconFirebird.png
IconFreeze.png
IconIsida.png
IconTesla.png
IconHammer.png
IconTwins.png
IconRicochet.png
IconSmoky.png
Icon Striker.png
IconVulcan.png
IconThunder.png
IconRailgun.png
Icon Magnum.png
Icon Gauss.png
IconShaft.png
Icon Terminator.png



Twins have a minimum effective range between 60 and 80 meters (depending on the modification), backed up by an infinite number of projectiles and a rapid firing rate. Thanks to this unlimited power supply, this weapon is second to none when it comes to delivering suppressive fire with many users of this turret taking DMs by storm. Holding the title of one of the game's two plasma-based weapons (the other being Ricochet), the range isn't necessarily on its side, but it can hold its own in mid-sized maps sporting little cover.

Description in Garage

Twins Mk1-Mk7

Double-barreled turret with a small range. Has a very rapid firing speed, but slow-flying rounds. The explosion from its shots can damage yourself, be very cautious while using the turret in close quarters.

Rapid fire and double the plasma barrels will turn your enemy into a melting pot of metal in no time. This weapon is ideal for dynamic fights on medium and short ranges, but because of the unstable plasma shots, you should avoid firing the turret in close proximity to the target. Without proper safety measures, you can easily melt down your own tank. The cooling system of plasma chargers and capacitor recharge are designed so fail-proof, that some tankers manage to put different questionable objects on the firing trigger to fire it non-stop. Thanks to that, some experts describe the sound of this turret shooting as an additional damaging factor, which annoys not only the enemies but teammates as well.

Twins.png Twins
Мk1 | MU Icon.png
Мk2 | MU Icon.png
Мk3 | MU Icon.png
Мk4 | MU Icon.png
Мk5 | MU Icon.png
Мk6 | MU Icon.png
Мk7 | MU Icon.png
Мk7+
Rank Available From
Recruit
Sergeant
Warrant Officer 1
Warrant Officer 4
Captain
Brigadier
Marshal
Marshal
Crystal.png Price of Modification
350
1 000
14 000
28 000
62 000
101 000
150 000
456 000
Upgradable Parameters
2a40baa3.png Damage per shot (hp)
105.00
119.71
134.41
143.24
157.94
169.71
181.47
205.00
12ec35bf.png Critical damage (hp)
105.00
119.71
134.41
143.24
157.94
169.71
181.47
205.00
Reload time (sec)
0.36
0.34
0.33
0.32
0.31
0.30
0.29
0.257
640064ae.png Impact force
70.00
83.23
96.47
104.41
117.65
128.24
138.82
160.00
Recoil
0.20
0.21
0.23
0.24
0.25
0.26
0.28
0.30
Ae5da89d.png Rotation speed (deg/sec)
80.00
90.29
100.59
106.76
117.06
125.29
133.53
150.00
Rotation acceleration (deg/sec²)
80.00
90.29
100.59
106.76
117.06
125.29
133.53
150.00
66908195.png Range of min damage (m)
50.00
52.94
55.88
57.65
60.59
62.94
65.29
70.00
Displaying the sight mark distance (m)
50.00
52.94
55.88
57.65
60.59
62.94
65.29
70.00
Range of max damage (m)
40.00
42.94
45.88
47.65
50.59
52.94
55.29
60.00
Rico speed.png Projectile speed (m/sec)
40.00
42.94
45.88
47.65
50.59
52.94
55.29
60.00
Splash damage impact force
1.00
1.15
1.29
1.38
1.53
1.65
1.76
2.00
Non-upgradable Parameters
21d85c12.png Critical damage chance (%)
25.00
25.00
25.00
25.00
25.00
25.00
25.00
25.00
Aa368db1.png Weak damage (%)
25.00
25.00
25.00
25.00
25.00
25.00
25.00
25.00
Projectile radius (m)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Critical splash damage radius (m)
5.00
5.00
5.00
5.00
5.00
5.00
5.00
5.00
Auto-aim upwards (deg)
11.00
11.00
11.00
11.00
11.00
11.00
11.00
11.00
Auto-aim downwards (deg)
14.00
14.00
14.00
14.00
14.00
14.00
14.00
14.00
Max splash damage radius (m)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Avg splash damage radius (m)
3.00
3.00
3.00
3.00
3.00
3.00
3.00
3.00
Avg splash damage (%)
90.00
90.00
90.00
90.00
90.00
90.00
90.00
90.00
Min splash damage radius (m)
5.00
5.00
5.00
5.00
5.00
5.00
5.00
5.00
Weak splash damage (%)
25.00
25.00
25.00
25.00
25.00
25.00
25.00
25.00
Table of Characteristics
  • Damage per shot (hp) — The damage dealt to an enemy tank per one shot of the turret within the range of max damage.
  • Critical damage (hp) — The damage dealt to an enemy tank upon being impacted with a critical hit. Unlike normal shots, the damage that a critical hit deals, will not decrease after passing the maximum or minimum damage ranges.
  • Reload time (sec) — The pause required between shots to recharge a shot.
  • Impact force — The physical impact of a turret's projectile on enemy tanks upon contacting them.
  • Recoil — The physical impact of the turret upon its own tank when shooting.
  • Rotation speed (deg/sec) — This is the maximum speed that the turret can rotate at.
  • Rotation acceleration (deg/sec²) — The acceleration of the turret reaching its maximum rotation speed.
  • Range of min damage (m) — The distance at which the turret's damage stops decreasing.
  • Displaying the sight mark distance (m) — The marked distance at which the turret is able to target and hit the enemy.
  • Range of max damage (m) — The distance at which the turret deals its full damage. If the distance is greater than the max damage range, the damage constantly decreases until a tank passes the minimum damage range.
  • Projectile speed (m/sec) — The invariable speed that a projectile ejected from Twins travels.
  • Splash damage impact force — The physical impact of a turret's projectile on enemy tanks from splash damage upon contacting them.
  • Critical damage chance (%) — The highest chance that can accumulate for a critical shot.
  • Weak damage (%) — The percentage of normal damage dealt to an enemy tank at the end of the minimum damage range.
  • Projectile radius (m) — The invariable radius of the plasma projectile from its core to its outer surface.
  • Critical splash damage radius (m) The radius in which a critical hit can reach from splash damage.
  • Max splash damage radius (m) — The distance from the projectile's impact point at which the enemy receives maximum damage. If the distance to the target is greater, the damage constantly decreases until the minimum damage radius.
  • Avg splash damage radius (m) — The radius in which the average splash damage is dealt.
  • Avg splash damage (%) — The average percentage from splash damage.
  • Min splash damage radius (m) — The distance from projectile's impact point at which enemy receives minimum damage. If the distance to the target is greater, damage will not be dealt.
  • Auto-aim upwards (deg) — The angle range that auto-aim will affect if a target is above the turret's horizontal plane.
  • Auto-aim downwards (deg) — The angle range that auto-aim will affect if a target is above the turret's horizontal plane.
  • Weak splash damage (%) — The percentage of splash damage dealt to an enemy at distances larger than minimum damage range.


Augments

Standard
Stable plasma
Plasma accelerators
Heavy plasmagun
Adrenaline

Protection Module and Icon

Panther

Panther - name of the module that protects against Twins.



Skins

Twins Standard Twins XT

Turret twins m3.png

Twins XT.png


Shot Effects

Standard Sky Dark Moon Coral Reef Gold Violet Electric

Shot effect Twins Default.png

Shot effect Twins Sky.png

Shot effect Twins DarkMoon.png

Shot effect Twins Coral.png

Shot effect Twins Gold.png

Shot effect Twins Violet.png

Shot effect Twins Electric.png


Interesting Facts

  • Twins was the third turret to be added into the game.
  • It didn't always have the ability to deal splash damage. This ability was given to Twins on February 10, 2017.
  • On September 25, 2018 - Twins XT skin was added to the game which was available for purchase for a limited time period in the shop. Currently, it can be obtained only through containers or the showcase shop for 9 999 tankoins.