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Titan guide

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(Created page with "* Pros: Has a strong armor, thanks to which it is hard to destroy it. <br> Has a large mass and power and can easily push other tanks.<br> Due to its high stability, it’s ex...")
 
 
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* Pros:
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__NOTOC__ __NOEDITSECTION__
Has a strong armor, thanks to which it is hard to destroy it. <br>
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{{BannerMenu|type=hull|name=Titan|page=04}}
Has a large mass and power and can easily push other tanks.<br>
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{{PlayGame}}{{see also|Guides for Turrets and Hulls}}<br /><br />
Due to its high stability, it’s extremely hard to knock Titan off target and make it miss.
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* Cons:
 
The lack of speed does not allow Titan to go far and hide quickly in case of danger.<br>
 
Being short and the bad recoil effect make it difficult to hit targets that are located higher.
 
  
* Preferred equipment.
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[[File:hull_titan_m3.png|150px|link=]]
Titan is ideal for holding a position, so the turrets that perfectly match up with it are Smoky, Thunder, Shaft and sometimes Twins and Ricochet.  
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===Pros===
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[[File:Plus.png|border=0|link=]]Has a strong armor, thanks to which it is hard to destroy it. <br>
 +
[[File:Plus.png|border=0|link=]]Has a large mass and power and can easily push other tanks.<br>
 +
[[File:Plus.png|border=0|link=]]Due to its high stability, it’s extremely hard to knock Titan off target and make it miss.
  
* Preferred maps and game modes.
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===Cons===
Since leaving the respawn zone is hard for Titan, the size of the map does not matter. In DM and TDM modes Titan can easily shoot from the respawn point, in CP and CTF it can stand right on the point/flag, and let someone try to push him away!
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[[File:Minus.png|border=0|link=]]The lack of speed does not allow Titan to go far and hide quickly in case of danger.<br>
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[[File:Minus.png|border=0|link=]]Being short and the bad recoil effect make it difficult to hit targets that are located higher.
  
* Interesting moments and history.
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===What to do when using Titan===
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Titan is the first of the heavy hulls, with a very defensive and team oriented overdrive. Healing all alies in the radius and giving them 85% protection from all incoming physical damage, this is very useful when defending a point in [https://en.tankiwiki.com/Control_Points Control Points] or protecting a flag. That being said Titan is good when paired with Saboteur drone, Saboteur drone is great for closing off entrances to secluded bases, like in Barda or Bobruisk and can terminate enemy entry permanently.
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===Preferred equipment===
 +
Titan is ideal for defending a flag, camping in one spot or dominating very small maps (Island, Ping Pong, etc.) so the turrets that perfectly match up with it are Smoky, Thunder, Shaft, Vulcan and sometimes Twins and Ricochet.That being said, Titan is good when paired with Saboteur drone, Saboteur drone is great for closing off entrances to secluded bases, like in Barda or Bobruisk and can terminate enemy entry permanently. Titan is great when paired with Turrets that have long range such as: Railgun,Shaft or Vulcan. This can allow players to stay in their own base protecting their Flag/Point while dealing consistent damage from a distance, that being said the hull is relatively slow and so could useful to use [https://en.tankiwiki.com/Drones Driver drone] to allow the player to get the maximum amount of overdrives in a battle.
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===Preferred maps and game modes===
 +
Since leaving the respawn zone is hard for Titan, the size of the map does not matter. In DM and TDM modes Titan can easily shoot from the respawn point, in CP and CTF it can stand right on the point/flag, and let someone try to push him away!. Titan's overdrive can also defend against most incoming Juggernaut damage and so could be used on the offensive
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===Interesting moments and history===
 
- Titan has been in the game from the day of its creation and previously was a heavy tank of a low level.<br>
 
- Titan has been in the game from the day of its creation and previously was a heavy tank of a low level.<br>
 
- According to polls, now Titan is the least popular hull in the game. <br>
 
- According to polls, now Titan is the least popular hull in the game. <br>
 
- Destroyed Titans, as an element of architecture, can be found on some maps.
 
- Destroyed Titans, as an element of architecture, can be found on some maps.
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[[Category:Guides]]

Latest revision as of 17:40, 25 October 2019

Titan 04.png

Do you miss playing a battle?!
If you do, PRESS PLAY!
PLAY.gif



Hull titan m3.png

Pros

border=0Has a strong armor, thanks to which it is hard to destroy it.
border=0Has a large mass and power and can easily push other tanks.
border=0Due to its high stability, it’s extremely hard to knock Titan off target and make it miss.

Cons

border=0The lack of speed does not allow Titan to go far and hide quickly in case of danger.
border=0Being short and the bad recoil effect make it difficult to hit targets that are located higher.

What to do when using Titan

Titan is the first of the heavy hulls, with a very defensive and team oriented overdrive. Healing all alies in the radius and giving them 85% protection from all incoming physical damage, this is very useful when defending a point in Control Points or protecting a flag. That being said Titan is good when paired with Saboteur drone, Saboteur drone is great for closing off entrances to secluded bases, like in Barda or Bobruisk and can terminate enemy entry permanently.

Preferred equipment

Titan is ideal for defending a flag, camping in one spot or dominating very small maps (Island, Ping Pong, etc.) so the turrets that perfectly match up with it are Smoky, Thunder, Shaft, Vulcan and sometimes Twins and Ricochet.That being said, Titan is good when paired with Saboteur drone, Saboteur drone is great for closing off entrances to secluded bases, like in Barda or Bobruisk and can terminate enemy entry permanently. Titan is great when paired with Turrets that have long range such as: Railgun,Shaft or Vulcan. This can allow players to stay in their own base protecting their Flag/Point while dealing consistent damage from a distance, that being said the hull is relatively slow and so could useful to use Driver drone to allow the player to get the maximum amount of overdrives in a battle.

Preferred maps and game modes

Since leaving the respawn zone is hard for Titan, the size of the map does not matter. In DM and TDM modes Titan can easily shoot from the respawn point, in CP and CTF it can stand right on the point/flag, and let someone try to push him away!. Titan's overdrive can also defend against most incoming Juggernaut damage and so could be used on the offensive

Interesting moments and history

- Titan has been in the game from the day of its creation and previously was a heavy tank of a low level.
- According to polls, now Titan is the least popular hull in the game.
- Destroyed Titans, as an element of architecture, can be found on some maps.