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Smoky

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Smoky М0
Smoky М1
Smoky М2
Smoky М3

Smoky is the cheapest gun in Tanki Online as well as the weakest at the beginning. However, its ability to inflict critical damage which is 5 or 6 times higher than usual makes the tank equipped with this gun an unpredictable and dangerous opponent.

Description in Garage

Medium-caliber tank gun which is generally used in light and training tanks. The key to its popularity is low price and ease of maintenance. Put it on a light hull and use wearing-out strategy against heavy clumsy tanks of your opponents. Several upgrades can significantly increase the damage dealt by this little baby. Remember that Smoky’s effectiveness decreases with distance.

Table of characteristics


Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Critical damage — increased damage dealt to an enemy tank in case of a critical hit.
Critical chance — chance of dealing critical damage to an enemy tank.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.

М0
М1
М2
М3
М3+
Available from
border=0Recruit
border=0First Sergeant
border=0Colonel
border=0Marshal
Micro-upgrades
Price of modification
0
+11 000
+114 800
+268 600
+775 032
Full price
0
11 000
125 800
394 400
1 169 432
Min damage
20,0000
22,8235
27,4118
29,1765
32,0000
Max damage
25,0000
28,2941
33,6471
35,7059
39,0000
Reloading (msec)
2 000,0000
1861,1765
1635,5882
1548,8235
1410,0000
Critical damage
100,0000
127,5294
172,2647
189,4706
217,0000
Critical chance
0,0500
0,0594
0,0747
0,0806
0,0900
Range of max damage (m)
80,0000
85,4118
94,2059
97,5882
103,0000
Range of min damage (m)
110,0000
115,4118
124,2059
127,5882
133,0000
Weak damage (%)
50,0000
58,2353
71,6176
76,7647
85,0000
Rotation speed (deg/sec)
57,3
72,7
97,6
107,2
122,6
Rotation acceleration (deg/sec²)
114,6
134,5
167
179,4
199,4
Auto-aim upwards (deg)
9,0000
9,0000
9,00007
9,0000
9,0000
Auto-aim downwards (deg)
12,0000
12,0000
12,0000
12,0000
12,0000
Impact force
1,2000
1,6235
2,3118
2,5765
3,0000
Recoil
1,1000
1,4294
1,9647
2,1706
2,5000