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Smoky

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  |style="background:#2b2b2b"|'''Ranks Available At'''
 
  |style="background:#2b2b2b"|'''Ranks Available At'''
  |<center>[[File:IconsNormal_01.png|50x25px|Recruit|link=Recruit]] '''[[Recruit]]'''</center>
+
  |<center>[[File:IconsNormal_01.png|50x25px|Recruit|link=Ranks#Recruit]] '''[[Ranks#Recruit|Recruit]]'''</center>
  |<center>[[File:IconsNormal_09.png|50x25px|First Sergeant|link=First Sergeant]] '''[[First Sergeant]]'''</center>
+
  |<center>[[File:IconsNormal_09.png|50x25px|First Sergeant|link=Ranks#First Sergeant]] '''[[Ranks#First Sergeant|First Sergeant]]'''</center>
  |<center>[[File:IconsNormal_22.png|50x25px|Colonel|link=Colonel]] '''[[Colonel]]'''</center>
+
  |<center>[[File:IconsNormal_22.png|50x25px|Colonel|link=Ranks#Colonel]] '''[[Ranks#Colonel|Colonel]]'''</center>
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Marshal]] '''[[Marshal]]'''</center>
+
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Ranks#Marshal]] '''[[Ranks#Marshal|Marshal]]'''</center>
 
  |<center>'''[[Micro-upgrades Smoky|Microupgrades]]'''</center>
 
  |<center>'''[[Micro-upgrades Smoky|Microupgrades]]'''</center>
 
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Revision as of 20:57, 16 September 2015

Smoky М0
Smoky М1
Smoky М2
Smoky М3

Smoky is the cheapest gun in Tanki Online as well as the weakest at the beginning. However, its ability to inflict critical damage which is 5 or 6 times higher than usual makes the tank equipped with this gun an unpredictable and dangerous opponent.

Description in Garage

A gun for mid to long-range battles. Fires single shells and can land critical hits. Works well with all hulls.

Table of characteristics


Min damage — minimum damage dealt to an enemy tank per one shot of the turret.
Max damage — maximum damage dealt to an enemy tank per one shot of the turret.
Reloading (msec) — pause between shots.
Critical damage — increased damage dealt to an enemy tank in case of a critical hit.
Critical chance — chance of dealing critical damage to an enemy tank.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Auto-aim upwards (deg) — angle of auto-aim if a target is above the turret's horizontal plane.
Auto-aim downwards (deg) — angle of auto-aim if a target is below the turret's horizontal plane.
Impact force — physical impact of a turret's projectile on enemy tanks when hitting them.
Recoil — physical impact of the turret on itself when shooting.

М0
М1
М2
М3
М3+
Ranks Available At
Recruit Recruit
First Sergeant First Sergeant
Colonel Colonel
Marshal Marshal
Microupgrades
Modification Price
0
+11 000
+114 800
+268 600
+911 802
Net Price
0
11 000
125 800
394 400
1 306 202
Upgradeable Parameters
2a40baa3.png Min. Damage
16
22.59
33.29
37.41
44
2a40baa3.png Max. Damage
20
28.47
42.24
47.53
56
640064ae.png Impact Force
150
201.76
285.88
318.24
370
Recoil
110
142.94
196.47
217.06
250
7dcd6fc2.png Reload Time (s)
2
1.835
1.568
1.465
1.3
Ae5da89d.png Turret Turning Speed (degrees/s)
57.3
72.66
97.64
107.25
122.61
Turret Turning Acceleration (degrees/s²)
114.59
134.54
166.97
179.44
199.39
66908195.png Range of Min. Damage
120
134.12
157.06
165.88
180
Range of Max. Damage
40
44.71
52.35
55.29
60
21d85c12.png Critical Chance (%)
13.71
15.39
17.06
17.53
18.15
12ec35bf.png Critical Damage (hp)
36
51.06
75.53
84.94
100
Non Upgradeable Parameters
Weak Damage (%)
10
10
10
10
10
Auto-aim Upwards (degrees)
9
9
9
9
9
Auto-aim Downwards (degrees)
12
12
12
12
12