From Tanki Online Wiki
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(((TE)) Clarified overdrive charge) |
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− | |style="background:#2b2b2b"|'''Overdrive charge | + | |style="background:#2b2b2b"|'''Overdrive charge per battle point (%)''' |
− | |<center>0. | + | |<center>0.0</center> |
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− | |style="background:#2b2b2b"|'''Overdrive charge | + | |style="background:#2b2b2b"|'''Overdrive charge per second (%)''' |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
− | |<center>2 | + | |<center>2.5</center> |
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===Interesting Facts=== | ===Interesting Facts=== | ||
* Juggernaut appeared when the Juggernaut mode (single) appeared on July 20, 2018. | * Juggernaut appeared when the Juggernaut mode (single) appeared on July 20, 2018. | ||
− | * Juggernaut has immunity from all negative | + | * Juggernaut has immunity from all negative [[Status Effects]] in the game currently (Heat, Cold, Stun, EMP, and AP). |
* Juggernaut has a unique overdrive, which launches all tanks around itself in a small radius and applies the instant effect of a complete repair. It features a blue dome when activated. | * Juggernaut has a unique overdrive, which launches all tanks around itself in a small radius and applies the instant effect of a complete repair. It features a blue dome when activated. | ||
* This unique hull cannot be acquired or obtained into permanent possession in a player's garage. This hull, together with the [[Terminator]] turret as part of the Juggernaut tank, is intended exclusively for battles in the [[Team Juggernaut|Juggernaut mode]]. Exception - the developers of the game can use the unique tank for testing, Godmode_ON himself, administrators, and or helpers for organized events. | * This unique hull cannot be acquired or obtained into permanent possession in a player's garage. This hull, together with the [[Terminator]] turret as part of the Juggernaut tank, is intended exclusively for battles in the [[Team Juggernaut|Juggernaut mode]]. Exception - the developers of the game can use the unique tank for testing, Godmode_ON himself, administrators, and or helpers for organized events. |
Latest revision as of 07:40, 6 March 2021
Juggernaut is a special hull that hoards a massive amount of hitpoints - five times more hitpoints than any heavy tank - while also still being able to drive at a speed faster than any fully upgraded light hull. It comes equipped with a special overdrive that, when activated, fully restores the hull's health and it launches nearby enemies away.
Description in Garage
He'll live
Note
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Overdrive hp heal | ||||||||
Lateral acceleration (m/s²) | ||||||||
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Turning acceleration (deg/s²) | ||||||||
Anti-inertial turning acceleration (deg/s²) | ||||||||
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Acceleration | ||||||||
Reverse acceleration (m/s²) | ||||||||
Depreciation | ||||||||
Nitro acceleration | ||||||||
Overdrive charge per battle point (%) | ||||||||
Overdrive charge per second (%) |
Table of Characteristics
- Protection (hp) — tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
- Top speed (m/sec) — maximum speed the tank can get to on a straight.
- Lateral acceleration (m/sec²) — responsible for damping of lateral speed. The less this parameter is, the easier the tank can drift. The higher it is, the more difficult it is for a tank to move sideways.
- Turning speed (deg/sec) — the maximum speed at which the tank can turn.
- Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.
- Anti-inertial turning acceleration (deg/sec²) — works like reverse acceleration but for left-right turns instead of moving forward/backward.
- Weight — affects tank's stability, i.e. impact force of hits, the recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
- Power (m/sec²) — affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
- Reverse acceleration (m/sec²) — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to another direction. It works until speed gets to zero. After that, the usual acceleration starts working.
Interesting Facts
- Juggernaut appeared when the Juggernaut mode (single) appeared on July 20, 2018.
- Juggernaut has immunity from all negative Status Effects in the game currently (Heat, Cold, Stun, EMP, and AP).
- Juggernaut has a unique overdrive, which launches all tanks around itself in a small radius and applies the instant effect of a complete repair. It features a blue dome when activated.
- This unique hull cannot be acquired or obtained into permanent possession in a player's garage. This hull, together with the Terminator turret as part of the Juggernaut tank, is intended exclusively for battles in the Juggernaut mode. Exception - the developers of the game can use the unique tank for testing, Godmode_ON himself, administrators, and or helpers for organized events.
- Juggernaut's handling is somewhat similar to Hornet's thanks to its high speed and ability to drift. Interestingly, the visual design of the quadruple-tracked juggernaut is somewhat similar to an early version of Hornet that was deemed "too futuristic" for Tanki at the time.
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