You're about to activate your Overdrive. A split second before your fingers can press Shift, a stray shell hits you, and the icon appears over your tank. You finally hit the button to activate Overdrive. Nothing happens. You've just been Jammed.
Jammer is a status effect applied by certain Overdrives, and in the future also Augments. When a tank has been jammed, it will no longer be able to activate its Overdrive. Jammer only prevents a tank from activating OD; nothing will happen if the affected tank has already initiated its Overdrive, and overdrive charging or use is not interrupted.
Jammed tanks are identifiable from having this symbol above them: Additionally, if you were the one who inflicted the effect, the word Jammed will briefly appear above affected tanks.
|The Juggernaut is immune to all negative status effects.|
|Mammoth's Overdrive removes all negative status effects and makes the tank immune to them.|
|Immediately after spawning, all tanks are immune to negative status effects.|
Jamming also does not affect tanks wearing the Jammer Immunity hull augment, which can be obtained from an Ultra Container, with Legendary rarity level.
||This augment completely saves you from the «Jammer» status effect. Any tank with this augment will be able to activate its overdrive after the «Jammer» status effect is applied.||Jammer effect resistance: 100%|
If you attempt to Jam an immune enemy, you will see the word Immunity briefly appear above their tank.
What can Jam a tank?
- In addition to inflicting an EMP and Stun on nearby opponents, Hunter's overdrive Jams all enemies on the map for 10 seconds.
- The Jam takes effect upon zapping, which occurs after the 1.1-second overdrive warmup.