m (((ME)) Typos and formatting) |
m (((ME)) Clarified supply consumption) |
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*[[File:Icon_drone_supply_reload_speed_increase.png|link=]] - '''Reduction of supplies cooldown and reload:''' (0 → <span style="color:yellow">30</span>) s | *[[File:Icon_drone_supply_reload_speed_increase.png|link=]] - '''Reduction of supplies cooldown and reload:''' (0 → <span style="color:yellow">30</span>) s | ||
− | *[[File:Inventory_double_armor.png|30px]][[File:Inventory_double_power.png|30px]][[File:Inventory_nitro.png|30px]]- '''Double Armor, Double Damage, or Speed Boost consumed:''' 2 | + | *[[File:Inventory_double_armor.png|30px]][[File:Inventory_double_power.png|30px]][[File:Inventory_nitro.png|30px]]- ''' Additional Double Armor, Double Damage, or Speed Boost consumed:''' 2 |
Revision as of 23:18, 6 March 2021
Hyperion Passive |
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Available from |
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Price |
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Hyperion is a Passive Drone. It decreases the cooldown of Supplies and removes Smart Cooldowns.
Garage description
Eliminates Smart Cooldowns and decreases cooldown for Double Armor, Double Damage, and Speed Boost based on its upgrade level.
Activating a Supply causes multiple supplies of the same type to be consumed.
Effects
Prevents supplies from entering cooldown after other supplies are activated, and reduces the delay before a supply can be activated again.
- Reduction of supplies cooldown and reload: (0 → 30) s
- Additional Double Armor, Double Damage, or Speed Boost consumed: 2
Additionally, like all Drones, Hyperion provides a small passive bonus to damage and armour:
- Additional protection (%): 1 → 5
- Additional damage (%): 1 → 5
Pros and Cons
Allows activation of supplies in any order without delay
At high upgrade levels, allows double armor, double damage, and speed boost to be active virtually all the time
Consumes a lot of supplies
At low upgrade levels, careless use can lead to periods in which all supplies are in cooldown simultaneously
Micro-upgrades
Like all Drones, Hyperion can be micro-upgraded to a total of 20 steps.
Step | Supply reload time reduction (s) | Step Cost | Delay Time | Speed-up Cost |
---|---|---|---|---|
0 | 0 | 1000 | 5h | 2000 |
1 | 1.5 | 6160 | 1d 6h 48m | 12320 |
2 | 3 | 11320 | 2d 8h 36m | 22640 |
3 | 4.5 | 16470 | 3d 10h 21m | 32940 |
4 | 6 | 21630 | 4d 12h 9m | 43260 |
5 | 7.5 | 26790 | 5d 13h 57m | 53580 |
6 | 9 | 31950 | 6d 15h 45m | 63900 |
7 | 10.5 | 37110 | 7d 17h 33m | 74220 |
8 | 12 | 42260 | 8d 19h 18m | 84520 |
9 | 13.5 | 47420 | 9d 21h 6m | 94840 |
10 | 15 | 52580 | 10d 22h 54m | 105160 |
11 | 16.5 | 57740 | 12d 42m | 115480 |
12 | 18 | 62890 | 13d 2h 27m | 125780 |
13 | 19.5 | 68050 | 14d 4h 15m | 136100 |
14 | 21 | 73210 | 15d 6h 3m | 146420 |
15 | 22.5 | 78370 | 16d 7h 51m | 156740 |
16 | 24 | 83530 | 17d 9h 39m | 167060 |
17 | 25.5 | 88680 | 18d 11h 24m | 177360 |
18 | 27 | 93840 | 19d 13h 12m | 187680 |
19 | 28.5 | 99000 | 20d 15h | 198000 |
20 | 30 | - | - | - |
Total: | +30 | 1000000 | 208d 8h | 2000000 |