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{{see also|Hulls|Micro-upgrades Hunter|Indication of parameters}}<br>
+
{{BannerMenu|type=hull|name=Hunter|page=02}}
[[File:hull_hunter_m0.png|110px|thumb|Hunter М0|link=]]
+
{{see also|Indication of parameters}}<br>
[[File:hull_hunter_m1.png|110px|thumb|Hunter М1|link=]]
+
The first hull everyone owns, Hunter is known as one of the two universal hulls, serving as a solid medium between heavy and light hulls. While its brother [[Viking]] is more comparable to the likes of [[Dictator]], However, Hunter gets the best of both worlds with a noticeably higher armor rating than the light hulls. The turret is centered on this hull, and many draw similarities between Hunter and [[Hornet]] due to their similar control styles. If you're looking for a medium hull that can play like a light hull, then why not Hunter?<br><br>
[[File:hull_hunter_m2.png|110px|thumb|Hunter М2|link=]]
+
[[File:hull_hunter_m3.png|110px|thumb|Hunter М3|link=]]
+
The first hull everyone owns, Hunter is known as one of the two universal hulls, serving as a solid medium between heavy and light hulls. While its brother [[Viking]] is more comparable to the likes of [[Dictator]], Hunter has a stronger affinity for lighter hull attributes, such as drifting when Speed Boost is active and being relatively fluid in motion. However, Hunter gets the best of both worlds with a noticeably higher armor rating than the light hulls while still being able to leave every medium hull in the dust by a fair margin. The turret is centered on this hull, and many draw similarities between Hunter and [[Hornet]] due to their similar control styles. If you're looking for medium hull that can play like a light hull, then why not Hunter?<br><br>
+
 
===Description in Garage===
 
===Description in Garage===
An excellent choice for any tanker. It has decent speed for a medium tank and enough armor to handle itself well in battles at any range. Goes well with almost any gun and is a real hunter!<br><br>
+
Medium hull. It has the most maneuverability among all medium hulls. Overdrive disarms enemy tanks for a short time.<br>
===Table of characteristics===
+
 
*'''Protection (hp)''' — tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
+
This hull, covered in strengthened armored steel, is the most universal. It will perfectly suit the fans of the active, dynamic battle, and also tankers who like to play positionally. You will never be out of work, be it protecting a point or an intense battle for a city block in ruins. The hull got its name from the ability to use an electromagnetic impulse and make the life of all enemies a living hell. Attacking from cover, Hunter can disable a full group of tanks, turning them into easy targets for fire. If you’re annoyed by an organized enemy team masterfully using supplies, then pick Hunter. After the first cover attack all of the enemy tanks will start putting more and more distance between you.<br><br>
*'''Weight''' — affects tank's stability, i.e. impact force of hits, recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
+
{|border="0"
*'''Top speed (m/sec)''' — maximum speed the tank can get to on a straight.
+
|width="25%"|[[File:hull_hunter_m0.png|200px|link=]] <center>'''Hunter Mk1'''</center>
*'''Acceleration (m/sec²)''' — affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
+
|width="25%"|[[File:hull_hunter_m1.png|200px|link=]] <center>'''Hunter Mk2-Mk3'''</center>
*'''Reverse acceleration (m/sec²)''' — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to other direction. It works until speed gets to zero. After that, usual acceleration starts working.
+
|width="25%"|[[File:hull_hunter_m2.png|200px|link=]] <center>'''Hunter Mk4-Mk6'''</center>
*'''Lateral acceleration (m/sec²)''' — responsible for damping of lateral speed. The less this parameter is, the easier tank can drift. The higher it is, the more difficult it is for a tank to move sideways.
+
|width="25%"|[[File:hull_hunter_m3.png|200px|link=]] <center>'''Hunter Mk7'''</center>
*'''Turning speed (deg/sec)''' — the maximum speed at which the tank can turn.
+
|}
*'''Turning acceleration (deg/sec²)''' — affects the time it takes a tank to get to its maximum turning speed.
+
 
*'''Anti-inertial turning acceleration (deg/sec²)''' — works like reverse acceleration but for left-right turns instead of moving forward/backwards.<br><br><br>
+
{|class="wikitable" border="1" width="100%"
{|class="wikitable" border="1"  
+
|width="25%" style="background:#2b2b2b"|[[File:hunter_icon_small.png|40px|link=]] '''Hunter'''
  |width="35%" style="background:#2b2b2b"|
+
|width="9.375%" style="background:#2b2b2b"|<center>'''Мk1 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk1]]</center>
  |width="13%" style="background:#2b2b2b"|<center>'''М0'''</center>
+
|width="9.375%" style="background:#2b2b2b"|<center>'''Мk2 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk2]]</center>
  |width="13%" style="background:#2b2b2b"|<center>'''М1'''</center>
+
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk3 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk3]]</center>
  |width="13%" style="background:#2b2b2b"|<center>'''М2'''</center>
+
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk4 |''' [[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk4]]</center>
  |width="13%" style="background:#2b2b2b"|<center>'''М3'''</center>
+
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk5 |'''
  |width="13%" style="background:#2b2b2b"|<center>'''М3+'''</center>
+
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk5]]</center>
 +
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk6 |'''
 +
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk6]]</center>
 +
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk7 |'''
 +
[[File:MU_Icon.png|20px|link=https://en.tankiwiki.com/Micro-upgrades_Hunter#Micro-Upgrades_Hunter_Mk7]]</center>
 +
  |width="9.375%" style="background:#2b2b2b"|<center>'''Мk7+'''</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Available from'''
+
  |style="background:#2b2b2b"|'''Rank Available From'''
  |<center>[[File:IconsNormal_01.png|50x25px|Новобранец|link=Новобранец]] '''[[Новобранец]]'''</center>
+
  |<center>[[File:IconsNormal_01.png|50x25px|Recruit|link=Ranks#Recruit]]</center>
  |<center>[[File:IconsNormal_14.png|50x25px|Уорэнт-офицер 4|link=Уорэнт-офицер 4]] '''[[Уорэнт-офицер 4]]'''</center>
+
|<center>[[File:IconsNormal_06.png|50x25px|Sergeant|link=Ranks#Sergeant]]</center>
  |<center>[[File:IconsNormal_19.png|50x25px|Капитан|link=Капитан]] '''[[Капитан]]'''</center>
+
  |<center>[[File:IconsNormal_10.png|50x25px|Sergeant-Major|link=Ranks#Sergeant-Major]]</center>
  |<center>[[File:IconsNormal_27.png|50x25px|Маршал|link=Маршал]] '''[[Маршал]]'''</center>
+
|<center>[[File:IconsNormal_14.png|50x25px|Warrant Officer 4|link=Ranks#Warrant Officer 4]]</center>
  |<center>'''[[Микропрокачки_Хантера|Микропрокачка]]'''</center>
+
  |<center>[[File:IconsNormal_18.png|50x25px|First Lieutenant|link=Ranks#First Lieutenant]]</center>
 +
|<center>[[File:IconsNormal_22.png|50x25px|Colonel|link=Ranks#Colonel]]</center>
 +
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Ranks#Marshal]]</center>
 +
  |<center>[[File:IconsNormal_27.png|50x25px|Marshal|link=Ranks#Marshal]]</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Цена модификации'''
+
  |style="background:#2b2b2b"|[[File:crystal.png|link=]] '''Price of Modification'''
 
  |<center>0</center>
 
  |<center>0</center>
|<center>+29 900</center>
 
|<center>+94 100</center>
 
|<center>+200 000</center>
 
|<center>+776 500</center>
 
|-
 
|style="background:#2b2b2b"|[[File:cdffcc5b.png|20px|link=]] '''Броня (hp)'''
 
 
  |<center>1 000</center>
 
  |<center>1 000</center>
  |<center>1 764,71</center>
+
  |<center>9 000</center>
  |<center>2 058,82</center>
+
  |<center>24 000</center>
  |<center>2 529,41</center>
+
  |<center>47 000</center>
  |<center>3 000</center>
+
  |<center>78 000</center>
 +
|<center>130 000</center>
 +
|<center>388 000</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:6809c52f.png|20px|link=]] '''Максимальная скорость (м/с)'''
+
  |style="background:#444" colspan="9"|<center>'''[https://en.tankiwiki.com/Overdrive Overdrives]'''</center>
|<center>7,5</center>
+
|<center>8,07</center>
+
|<center>8,29</center>
+
|<center>8,65</center>
+
|<center>9</center>
+
 
  |-
 
  |-
  |style="background:#444;padding-left:10px"|'''Боковое ускорение (м/с²)'''
+
  |colspan="9"|<center>'''Upgradable Parameters'''</center>
|<center>11</center>
+
|<center>12,91</center>
+
|<center>13,65</center>
+
|<center>14,82</center>
+
|<center>16</center>
+
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:285f32ef.png|20px|link=]] '''Скорость поворота (град/с)'''
+
  |style="background:#2b2b2b"|[[File:cdffcc5b.png|20px|link=]] '''Protection (hp)'''
  |<center>95</center>
+
  |<center>1 500.00</center>
  |<center>116,03</center>
+
  |<center>1 720.59</center>
  |<center>124,12</center>
+
  |<center>1 897.06</center>
  |<center>137,06</center>
+
  |<center>2 073.53</center>
  |<center>150</center>
+
|<center>2 250.00</center>
 +
|<center>2 426.47</center>
 +
|<center>2 647.06</center>
 +
  |<center>3 000.00</center>
 
  |-
 
  |-
  |style="background:#444;padding-left:10px"|'''Ускорение поворота (град/с²)'''
+
  |style="background:#2b2b2b"|[[File:6809c52f.png|20px|link=]] '''Top Speed (m/sec)'''
  |<center>100</center>
+
  |<center>7.50</center>
  |<center>107,65</center>
+
  |<center>7.72</center>
  |<center>110,59</center>
+
  |<center>7.90</center>
  |<center>115,29</center>
+
  |<center>8.07</center>
  |<center>120</center>
+
|<center>8.25</center>
 +
|<center>8.43</center>
 +
|<center>8.65</center>
 +
  |<center>9.00</center>
 
  |-
 
  |-
  |style="background:#444;padding-left:10px"|'''Противоинерционное ускорение поворота (град/с²)'''
+
  |style="background:#2b2b2b"|'''Lateral acceleration (m/)'''
  |<center>280</center>
+
  |<center>11.00</center>
  |<center>310,59</center>
+
  |<center>11.74</center>
  |<center>322,35</center>
+
  |<center>12.32</center>
  |<center>341,18</center>
+
  |<center>12.91</center>
  |<center>360</center>
+
  |<center>13.50</center>
 +
|<center>14.09</center>
 +
|<center>14.82</center>
 +
|<center>16.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:c3f6cd78.png|20px|link=]] '''Масса (усл. ед)'''
+
  |style="background:#2b2b2b"|[[File:285f32ef.png|20px|link=]] '''Turning speed (deg/s)'''
  |<center>1 500</center>
+
  |<center>95.00</center>
  |<center>2 073,53</center>
+
  |<center>103.09</center>
  |<center>2 294,12</center>
+
  |<center>109.56</center>
  |<center>2 647,06</center>
+
  |<center>116.03</center>
  |<center>3 000</center>
+
|<center>122.5</center>
 +
|<center>128.97</center>
 +
|<center>137.06</center>
 +
  |<center>150.00</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|[[File:6a6145fb.png|20px|link=]] '''Мощность (усл. ед)'''
+
  |style="background:#2b2b2b"|'''Turning acceleration (deg/s²)'''
  |<center>950</center>
+
  |<center>100.00</center>
  |<center>1 198,53</center>
+
  |<center>102.94</center>
  |<center>1 294,12</center>
+
  |<center>105.29</center>
  |<center>1 447,06</center>
+
  |<center>107.65</center>
  |<center>1 600</center>
+
  |<center>110.00</center>
 +
|<center>112.35</center>
 +
|<center>115.29</center>
 +
|<center>120.00</center>
 
  |-
 
  |-
  |style="background:#444;padding-left:10px"|'''Противоинерционное ускорение (м/с²)'''
+
  |style="background:#2b2b2b"|'''Anti-inertial turning acceleration (deg/s²)'''
  |<center>10</center>
+
|<center>280.00</center>
  |<center>13,06</center>
+
|<center>291.76</center>
  |<center>14,24</center>
+
|<center>301.18</center>
  |<center>16,12</center>
+
|<center>310.59</center>
  |<center>18</center>
+
|<center>320.00</center>
 +
|<center>329.41</center>
 +
|<center>341.18</center>
 +
|<center>360.00</center>
 +
|-
 +
|style="background:#2b2b2b"|[[File:c3f6cd78.png|20px|link=]] '''Weight'''
 +
|<center>1 500.00</center>
 +
|<center>1 720.59</center>
 +
|<center>1 897.06</center>
 +
|<center>2 073.53</center>
 +
|<center>2 250.00</center>
 +
|<center>2 426.47</center>
 +
|<center>2 647.06</center>
 +
|<center>3 000.00</center>
 +
|-
 +
|style="background:#2b2b2b"|[[File:6a6145fb.png|20px|link=]] '''Power'''
 +
|<center>950.00</center>
 +
|<center>1 045.59</center>
 +
|<center>1 122.06</center>
 +
|<center>1 198.53</center>
 +
|<center>1 275.00</center>
 +
|<center>1 351.47</center>
 +
|<center>1 447.06</center>
 +
|<center>1 600.00</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Acceleration'''
 +
|<center>9.50</center>
 +
|<center>10.46</center>
 +
|<center>11.22</center>
 +
|<center>11.99</center>
 +
|<center>12.75</center>
 +
|<center>13.51</center>
 +
|<center>14.47</center>
 +
|<center>16.00</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Reverse acceleration (m/)'''
 +
  |<center>10.00</center>
 +
|<center>11.18</center>
 +
|<center>12.12</center>
 +
  |<center>13.06</center>
 +
  |<center>14.00</center>
 +
|<center>14.94</center>
 +
  |<center>16.12</center>
 +
  |<center>18.00</center>
 +
|-
 +
|colspan="9"|<center>'''Non-upgradable Parameters'''</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Depreciation'''
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|<center>1 500.00</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Nitro acceleration'''
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|<center>1.00</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Overdrive charge from points'''
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|<center>600.00</center>
 +
|-
 +
|style="background:#2b2b2b"|'''Overdrive charge over time'''
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 +
|<center>900.00</center>
 
  |}
 
  |}
 +
 +
 +
 +
{{BeginPrettySpoiler|title=Table of Characteristics}}
 +
*'''Protection (hp)''' — tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
 +
*'''Top speed (m/sec)''' — maximum speed the tank can get to on a straight.
 +
*'''Lateral acceleration (m/sec²)''' — responsible for damping of lateral speed. The less this parameter is, the easier the tank can drift. The higher it is, the more difficult it is for a tank to move sideways.
 +
*'''Turning speed (deg/sec)''' — the maximum speed at which the tank can turn.
 +
*'''Turning acceleration (deg/sec²)''' — affects the time it takes a tank to get to its maximum turning speed.
 +
*'''Anti-inertial turning acceleration (deg/sec²)''' — works like reverse acceleration but for left-right turns instead of moving forward/backward.
 +
*'''Weight''' — affects tank's stability, i.e. impact force of hits, the recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
 +
*'''Power (m/sec²)''' — affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
 +
*'''Reverse acceleration (m/sec²)''' — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to another direction. It works until speed gets to zero. After that, the usual acceleration starts working.
 +
{{EndPrettySpoiler}}
 +
 +
 +
===Skins===
 +
{| class="wikitable"
 +
|style="text-align: center; font-weight: bold; background-color: #9d8441; color: #ffffff;"|Hunter XT
 +
|style="text-align: center; font-weight: bold; background-color: #878787; color: #ffffff;"|Hunter Prime
 +
|style="text-align: center; font-weight: bold; background-color: #4dd8df; color: #ffffff;"|Hunter Ultra
 +
|-
 +
|
 +
[[File:HunterXT.png|center|140px|link=]]
 +
|
 +
[[File:Skin_hunter_prime.png|left|140px|link=]]
 +
|
 +
[[File:Hunter ultra preview.png|center|140px|link=]]
 +
|}
 +
 +
===Interesting Facts===
 +
*Hunter and Titan are the only hulls which are free of cost - they are issued to all the players who register in the game for free. However, this hasn't been the case before, as when the game was still relatively new, Wasp was the default choice of hull given to players, not Hunter.
 +
<br>
 +
<hr>
 +
<br>
 +
{{HullNavigation‎}}
 +
<hr>

Latest revision as of 02:28, 24 April 2020

Hunter 02.png


The first hull everyone owns, Hunter is known as one of the two universal hulls, serving as a solid medium between heavy and light hulls. While its brother Viking is more comparable to the likes of Dictator, However, Hunter gets the best of both worlds with a noticeably higher armor rating than the light hulls. The turret is centered on this hull, and many draw similarities between Hunter and Hornet due to their similar control styles. If you're looking for a medium hull that can play like a light hull, then why not Hunter?

Description in Garage

Medium hull. It has the most maneuverability among all medium hulls. Overdrive disarms enemy tanks for a short time.

This hull, covered in strengthened armored steel, is the most universal. It will perfectly suit the fans of the active, dynamic battle, and also tankers who like to play positionally. You will never be out of work, be it protecting a point or an intense battle for a city block in ruins. The hull got its name from the ability to use an electromagnetic impulse and make the life of all enemies a living hell. Attacking from cover, Hunter can disable a full group of tanks, turning them into easy targets for fire. If you’re annoyed by an organized enemy team masterfully using supplies, then pick Hunter. After the first cover attack all of the enemy tanks will start putting more and more distance between you.

Hull hunter m0.png
Hunter Mk1
Hull hunter m1.png
Hunter Mk2-Mk3
Hull hunter m2.png
Hunter Mk4-Mk6
Hull hunter m3.png
Hunter Mk7
Hunter icon small.png Hunter
Мk1 | MU Icon.png
Мk2 | MU Icon.png
Мk3 | MU Icon.png
Мk4 | MU Icon.png
Мk5 | MU Icon.png
Мk6 | MU Icon.png
Мk7 | MU Icon.png
Мk7+
Rank Available From
Recruit
Sergeant
Sergeant-Major
Warrant Officer 4
First Lieutenant
Colonel
Marshal
Marshal
Crystal.png Price of Modification
0
1 000
9 000
24 000
47 000
78 000
130 000
388 000
Overdrives
Upgradable Parameters
Cdffcc5b.png Protection (hp)
1 500.00
1 720.59
1 897.06
2 073.53
2 250.00
2 426.47
2 647.06
3 000.00
6809c52f.png Top Speed (m/sec)
7.50
7.72
7.90
8.07
8.25
8.43
8.65
9.00
Lateral acceleration (m/s²)
11.00
11.74
12.32
12.91
13.50
14.09
14.82
16.00
285f32ef.png Turning speed (deg/s)
95.00
103.09
109.56
116.03
122.5
128.97
137.06
150.00
Turning acceleration (deg/s²)
100.00
102.94
105.29
107.65
110.00
112.35
115.29
120.00
Anti-inertial turning acceleration (deg/s²)
280.00
291.76
301.18
310.59
320.00
329.41
341.18
360.00
C3f6cd78.png Weight
1 500.00
1 720.59
1 897.06
2 073.53
2 250.00
2 426.47
2 647.06
3 000.00
6a6145fb.png Power
950.00
1 045.59
1 122.06
1 198.53
1 275.00
1 351.47
1 447.06
1 600.00
Acceleration
9.50
10.46
11.22
11.99
12.75
13.51
14.47
16.00
Reverse acceleration (m/s²)
10.00
11.18
12.12
13.06
14.00
14.94
16.12
18.00
Non-upgradable Parameters
Depreciation
1 500.00
1 500.00
1 500.00
1 500.00
1 500.00
1 500.00
1 500.00
1 500.00
Nitro acceleration
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Overdrive charge from points
600.00
600.00
600.00
600.00
600.00
600.00
600.00
600.00
Overdrive charge over time
900.00
900.00
900.00
900.00
900.00
900.00
900.00
900.00


Table of Characteristics
  • Protection (hp) — tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
  • Top speed (m/sec) — maximum speed the tank can get to on a straight.
  • Lateral acceleration (m/sec²) — responsible for damping of lateral speed. The less this parameter is, the easier the tank can drift. The higher it is, the more difficult it is for a tank to move sideways.
  • Turning speed (deg/sec) — the maximum speed at which the tank can turn.
  • Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.
  • Anti-inertial turning acceleration (deg/sec²) — works like reverse acceleration but for left-right turns instead of moving forward/backward.
  • Weight — affects tank's stability, i.e. impact force of hits, the recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
  • Power (m/sec²) — affects the time it takes a tank to get to its maximum speed and ability to push other tanks.
  • Reverse acceleration (m/sec²) — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to another direction. It works until speed gets to zero. After that, the usual acceleration starts working.


Skins

Hunter XT Hunter Prime Hunter Ultra
HunterXT.png
Skin hunter prime.png
Hunter ultra preview.png

Interesting Facts

  • Hunter and Titan are the only hulls which are free of cost - they are issued to all the players who register in the game for free. However, this hasn't been the case before, as when the game was still relatively new, Wasp was the default choice of hull given to players, not Hunter.




Wasp icon small.png Hornet icon small.png Hunter icon small.png Viking icon small.png Dictator icon small.png Titan icon small.png Mammoth icon small.png Icon Juggernaut.png