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Gear Score

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Line 13: Line 13:
 
'''Conditions for obtaining maximum GS''':
 
'''Conditions for obtaining maximum GS''':
 
*'''Turret/Hull''': M3; Max micro-upgrades
 
*'''Turret/Hull''': M3; Max micro-upgrades
*'''Paint''': Maximum rarity "Legendary"
+
*'''Alteration''': Equipped
*'''Skin''': Equipped, on a turret and hull
+
 
*'''Module''': Equipped; Max micro-upgrades
 
*'''Module''': Equipped; Max micro-upgrades
 
*'''Drone''': Equipped; Max micro-upgrades
 
*'''Drone''': Equipped; Max micro-upgrades
*'''Shot Effect''': Equipped
 
*'''Supplies''': Each consumable is no lesser than 40 (excluding Gold Boxes).
 
  
  
Line 28: Line 25:
 
  |-
 
  |-
 
  |style="background:#2b2b2b" |'''Turret'''
 
  |style="background:#2b2b2b" |'''Turret'''
  |<center>4000</center>
+
  |<center>1 → 4000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b" |'''Hull'''
 
  |style="background:#2b2b2b" |'''Hull'''
  |<center>4000</center>
+
  |<center>1 → 4000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b" |'''Drone'''
 
  |style="background:#2b2b2b" |'''Drone'''
  |<center>500</center>
+
  |<center>50 → 700</center>
 
  |-
 
  |-
  |colspan="2" style="background:#c0c0c0" |<center><span style="color:black">'''Skins '''</span></center>
+
  |style="background:#2b2b2b" |'''Alteration'''
 +
|<center>99</center>
 
  |-
 
  |-
  |style="background:#2b2b2b" |'''Turrets' skin'''
+
  |style="background:#2b2b2b" |'''Module Slot 1'''
  |<center>15</center>
+
  |<center>40 → 400</center>
 
  |-
 
  |-
  |style="background:#2b2b2b" |'''Hulls' skin'''
+
  |style="background:#2b2b2b" |'''Module Slot 2'''
  |<center>15</center>
+
  |<center>40 → 400</center>
 
  |-
 
  |-
|colspan="2" style="background:#c0c0c0" |<center><span style="color:black">'''Modules'''</span></center>
+
  |style="background:#2b2b2b" |'''Module Slot 3'''
|-
+
  |<center>40 → 400</center>
|style="background:#2b2b2b" |'''Slot 1'''
+
|<center>400</center>
+
|-
+
|style="background:#2b2b2b" |'''Slot 2'''
+
|<center>400</center>
+
|-
+
  |style="background:#2b2b2b" |'''Slot 3'''
+
  |<center>400</center>
+
|-
+
|colspan="2" style="background:#c0c0c0" |<center><span style="color:black">'''Paints'''</span></center>
+
|-
+
|style="background:#2b2b2b" |'''<span style="color:LightGray">✹</span> Common Paint'''
+
|<center>1</center>
+
|-
+
|style="background:#2b2b2b" |'''<span style="color:RoyalBlue">✹</span> Rare Paint'''
+
|<center>5</center>
+
|-
+
|style="background:#2b2b2b" |'''<span style="color:DarkViolet">✹</span> Epic Paint'''
+
|<center>9</center>
+
|-
+
|style="background:#2b2b2b" |'''<span style="color:Gold">✹</span> Legendary Paint'''
+
|<center>14</center>
+
|-
+
|colspan="2" style="background:#c0c0c0" |<center><span style="color:black">'''Supplies'''</span></center>
+
|-
+
|style="background:#2b2b2b" |[[File:Repair_symbol.png|25px|link=]] '''Repair Kit'''
+
|<center>40</center>
+
|-
+
|style="background:#2b2b2b" |[[File:DA_symbol.png|25px|link=]] '''Double Armor'''
+
|<center>40</center>
+
|-
+
|style="background:#2b2b2b" |[[File:DD_symbol.png|25px|link=]] '''Double Damage'''
+
|<center>40</center>
+
|-
+
|style="background:#2b2b2b" |[[File:Speed_symbol.png|25px|link=]] '''Speed Boost'''
+
|<center>40</center>
+
|-
+
|style="background:#2b2b2b" |[[File:Mine_symbol.png|25px|link=]] '''Mine'''
+
|<center>40</center>
+
|-
+
|style="background:#2b2b2b" |[[File:Icon_battery_supply.png|25px|link=]] '''Battery'''
+
|<center>40</center>
+
|-
+
|colspan="2" style="background:#c0c0c0" |<center><span style="color:black">'''Other '''</span></center>
+
|-
+
|style="background:#2b2b2b" |'''Shot Effect'''
+
|<center>15</center>
+
 
  |}
 
  |}
  
Line 99: Line 50:
 
* Before Gear Score was implemented, the place where your GS is now shown used to display your current [[Ratings_and_Statistics|Ratings]] efficiency instead.
 
* Before Gear Score was implemented, the place where your GS is now shown used to display your current [[Ratings_and_Statistics|Ratings]] efficiency instead.
 
* On August 24, 2018 there was an update to Gear Score, in which the points given to paints was reduced, and [[Skins]] can now increase your Gear Score points.
 
* On August 24, 2018 there was an update to Gear Score, in which the points given to paints was reduced, and [[Skins]] can now increase your Gear Score points.
 +
* On October 11, 2019 the way Gear Score is calculated was changed. Supplies and cosmetic items no longer increase GS, and Alterations now do affect Gear Score.

Revision as of 15:07, 15 October 2019

User icon.png  Did you know that...Refresh icon.png


Gear Score (GS) - a numerical value that indicates the total "strength" of a tank inside the game.

It can be seen by whilst in a battle while pressing the R or V keys. Thus, you can easily, for example, know who you're dealing with on the battlefield or recruit some powerful people to your clan.


Points Distribution

Gear Score can be between 0 and 9999.

Each type of weapon gives zero to the maximum number of allocated GS:

  • For turrets, GS depends linearly on the level of improvements (modification + upgrades);
  • For supplies, GS depends linearly on the number of consumables;
  • For paints, GS depends on the level of their rarity.

Conditions for obtaining maximum GS:

  • Turret/Hull: M3; Max micro-upgrades
  • Alteration: Equipped
  • Module: Equipped; Max micro-upgrades
  • Drone: Equipped; Max micro-upgrades


Score Table

Component
Allocated Score
Turret
1 → 4000
Hull
1 → 4000
Drone
50 → 700
Alteration
99
Module Slot 1
40 → 400
Module Slot 2
40 → 400
Module Slot 3
40 → 400

Interesting Facts

  • Gear Score was added in to the game on August 21st, 2018.
  • Before Gear Score was implemented, the place where your GS is now shown used to display your current Ratings efficiency instead.
  • On August 24, 2018 there was an update to Gear Score, in which the points given to paints was reduced, and Skins can now increase your Gear Score points.
  • On October 11, 2019 the way Gear Score is calculated was changed. Supplies and cosmetic items no longer increase GS, and Alterations now do affect Gear Score.