From Tanki Online Wiki
m (((P)) →‎Color Ranges: Fixed divisions between color ranges)
 
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==Color Ranges==
 
==Color Ranges==
'''{{Color|#858689|0-1000}}'''<br>
+
<b>
'''{{Color|#7eb861|1001-2000}}'''<br>
+
{{Color|#858689|0-1000}}<br>
'''{{Color|#5de20b|2001-3000}}'''<br>
+
{{Color|#7eb861|1001-2000}}<br>
'''{{Color|#4f9cd4|3001-4000}}'''<br>
+
{{Color|#5de20b|2001-3000}}<br>
'''{{Color|#4ed5d1|4001-5000}}'''<br>
+
{{Color|#4f9cd4|3001-4000}}<br>
'''{{Color|#be53ff|5001-6000}}'''<br>
+
{{Color|#4ed5d1|4001-5000}}<br>
'''{{Color|#eece2d|6001-7000}}'''<br>
+
{{Color|#be53ff|5001-6000}}<br>
'''{{Color|#fb8c3c|7001-8000}}'''<br>
+
{{Color|#eece2d|6001-7000}}<br>
'''{{Color|#e23d66|8001-9000}}'''<br>
+
{{Color|#fb8c3c|7001-8000}}<br>
'''{{Color|#e21a1b|9001-9990}}'''<br>
+
{{Color|#e23d66|8001-9000}}<br>
'''<span style="color:#f5ec3a;">9</span><span style="color:#b3f268;">9</span><span style="color:#72f897;">9</span><span style="color:#30fec5;">1</span><span style="color:#93f580;">-</span><span style="color:#f5ec3a;">1</span><span style="color:#c4f15d;">0</span><span style="color:#93f580;">0</span><span style="color:#61faa2;">0</span><span style="color:#30fec5;">0</span>'''
+
{{Color|#e21a1b|9001-9998}}<br>
 
+
{{GradientText|#f5ea4b|#31fec5|9999+}}<br>
 +
</b>
 
==Points Distribution==
 
==Points Distribution==
Gear Score can be between '''0''' and '''9999'''. ('''10 000''' can only be obtained by two individuals)<br><br>
+
Gear Score can be between '''0''' and '''9999'''. '''10 000''' can only be permanently obtained by two individuals, but event helpers sometimes use special equipment that temporarily gives them that unique number as well.<br><br>
Each type of weapon gives zero to the maximum number of allocated GS:
+
Each upgradable aspect of the tank gives points scaled linearly by its upgrade level:
*For turrets, GS depends linearly on the level of improvements (modification + upgrades);
+
*For turrets and hulls, GS is proportional to the level of improvements (modification + upgrades);
*For supplies, GS depends linearly on the number of consumables;
+
*For modules, if equipped, GS is proportional to the level of improvements (modification + upgrades);
*For paints, GS depends on the level of their rarity.<br><br>
+
*For drones, if equipped, GS increases linearly with each upgrade level;
 +
*Cosmetic and consumable items do not affect Gear Score.<br><br>
 
'''Conditions for obtaining maximum GS''':
 
'''Conditions for obtaining maximum GS''':
 
*'''Turret/Hull''': Mk7; Max micro-upgrades
 
*'''Turret/Hull''': Mk7; Max micro-upgrades
*'''Augment''': Equipped
+
*'''Turret and Hull Augment''': Equipped
*'''Module''': Equipped; Max micro-upgrades
+
*'''Modules''': 4 Unlocked and Equipped; Max micro-upgrades
 
*'''Drone''': Equipped; Max micro-upgrades
 
*'''Drone''': Equipped; Max micro-upgrades
  
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===Score Table===
 
===Score Table===
  
{|class="wikitable" border="1" width=40%
+
{|class="new-wikitable" width=40%
  |style="background:#4b536d" width=30%|<center><span style="color:white">'''Component'''</span></center>
+
  !style="background:#4b536d" width=30%|<center><span style="color:white">'''Component'''</span></center>
  |style="background:#4b536d" width=10%|<center><span style="color:white">'''Allocated Score'''</span></center>
+
  !style="background:#4b536d" width=10%|<center><span style="color:white">'''Allocated Score'''</span></center>
 
  |-
 
  |-
  |style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Turret'''</span>  
+
  !colspan=2; style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Turret'''</span>  
|
 
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk1'''
+
  |style="background:#3b445e" |'''Turret Mk1'''
 
  |<center>0 → 500</center>
 
  |<center>0 → 500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk2'''
+
  |style="background:#3b445e" |'''Turret Mk2'''
 
  |<center>500 → 1000</center>
 
  |<center>500 → 1000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk3'''
+
  |style="background:#3b445e" |'''Turret Mk3'''
 
  |<center>1000 → 1500</center>
 
  |<center>1000 → 1500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk4'''
+
  |style="background:#3b445e" |'''Turret Mk4'''
 
  |<center>1500 → 2000</center>
 
  |<center>1500 → 2000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk5'''
+
  |style="background:#3b445e" |'''Turret Mk5'''
 
  |<center>2000 → 2500</center>
 
  |<center>2000 → 2500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk6'''
+
  |style="background:#3b445e" |'''Turret Mk6'''
 
  |<center>2500 → 3000</center>
 
  |<center>2500 → 3000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Mk7'''
+
  |style="background:#3b445e" |'''Turret Mk7'''
 
  |<center>3000 → 4000</center>
 
  |<center>3000 → 4000</center>
 
  |-
 
  |-
  |style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Hull'''</span>   
+
  !colspan=2; style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Hull'''</span>   
|
 
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk1'''
+
  |style="background:#3b445e" |'''Hull Mk1'''
 
  |<center>0 → 500</center>
 
  |<center>0 → 500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk2'''
+
  |style="background:#3b445e" |'''Hull Mk2'''
 
  |<center>500 → 1000</center>
 
  |<center>500 → 1000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk3'''
+
  |style="background:#3b445e" |'''Hull Mk3'''
 
  |<center>1000 → 1500</center>
 
  |<center>1000 → 1500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk4'''
+
  |style="background:#3b445e" |'''Hull Mk4'''
 
  |<center>1500 → 2000</center>
 
  |<center>1500 → 2000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk5'''
+
  |style="background:#3b445e" |'''Hull Mk5'''
 
  |<center>2000 → 2500</center>
 
  |<center>2000 → 2500</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk6'''
+
  |style="background:#3b445e" |'''Hull Mk6'''
 
  |<center>2500 → 3000</center>
 
  |<center>2500 → 3000</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Mk7'''
+
  |style="background:#3b445e" |'''Hull Mk7'''
 
  |<center>3000 → 4000</center>
 
  |<center>3000 → 4000</center>
 
  |-
 
  |-
  |style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Module'''</span>  
+
  !colspan=2; style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Module'''</span>   
  |
 
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk1'''
+
  |style="background:#3b445e" |'''Module Mk1'''
  |<center>40 80</center>
+
  |<center>30 60</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk2'''
+
  |style="background:#3b445e" |'''Module Mk2'''
  |<center>80 120</center>
+
  |<center>60 90</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk3'''
+
  |style="background:#3b445e" |'''Module Mk3'''
  |<center>120 → 160</center>
+
  |<center>90 → 120</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk4'''
+
  |style="background:#3b445e" |'''Module Mk4'''
  |<center>160 200</center>
+
  |<center>120 150</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk5'''
+
  |style="background:#3b445e" |'''Module Mk5'''
  |<center>200 240</center>
+
  |<center>150 180</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk6'''
+
  |style="background:#3b445e" |'''Module Mk6'''
  |<center>240 280</center>
+
  |<center>180 210</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Mk7'''
+
  |style="background:#3b445e" |'''Module Mk7'''
  |<center>280 400</center>
+
  |<center>210 300</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Spectrum A'''
+
  |style="background:#3b445e" |'''Module Spectrum A''' {{hint|i|Remember that a Spectrum module occupies all unlocked module slots!}}
 
  |<center>1200</center>
 
  |<center>1200</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Spectrum M'''
+
  |style="background:#3b445e" |'''Module Spectrum M'''
 
  |<center>1200</center>
 
  |<center>1200</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Spectrum B'''
+
  |style="background:#3b445e" |'''Module Spectrum B'''
 
  |<center>1200</center>
 
  |<center>1200</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Spectrum C'''
+
  |style="background:#3b445e" |'''Module Spectrum C'''
 
  |<center>1200</center>
 
  |<center>1200</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Demon'''
+
  |style="background:#3b445e" |'''Module Demon'''
 
  |<center>1201</center>
 
  |<center>1201</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Module Lord'''
+
  |style="background:#3b445e" |'''Module Lord'''
 
  |<center>1201</center>
 
  |<center>1201</center>
 
  |-
 
  |-
  |style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Other'''</span>   
+
  !colspan=2; style= "text-align:center; background:#4b536d;" | <span style="color:white">'''Other'''</span>   
|
 
 
  |-
 
  |-
  |style="background:#232944" |'''Drone'''
+
  |style="background:#3b445e" |'''Drone'''
 
  |<center>59 → 599</center>
 
  |<center>59 → 599</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Turret Augments'''
+
  |style="background:#3b445e" |'''Turret Augments'''
 
  |<center>100</center>
 
  |<center>100</center>
 
  |-
 
  |-
  |style="background:#232944" |'''Hull Augments'''
+
  |style="background:#3b445e" |'''Hull Augments'''
 
  |<center>100</center>
 
  |<center>100</center>
 
  |}
 
  |}
Line 148: Line 146:
 
* Gear Score was added into the game on August 21st, 2018.
 
* Gear Score was added into the game on August 21st, 2018.
 
* Before Gear Score was implemented, the place where your GS is now shown used to display your current [[Ratings_and_Statistics|Ratings]] efficiency instead.
 
* Before Gear Score was implemented, the place where your GS is now shown used to display your current [[Ratings_and_Statistics|Ratings]] efficiency instead.
* On August 24, 2018, there was an update to Gear Score, in which the points given to paints was reduced, and [[Skins]] can now increase your Gear Score points.
+
* On August 24, 2018, there was an update to Gear Score, in which the points given to [[Paints]] was reduced, and [[Skins]] could increase your Gear Score points.
* On October 11, 2019, the way Gear Score is calculated was changed. Supplies and cosmetic items no longer increase GS, and Augments now do affect Gear Score.
+
* On October 11, 2019, the way Gear Score is calculated was changed. [[Supplies]] and cosmetic items no longer increased GS, and [[Augments]] now affected Gear Score.
* Only two players in the game own special modules that are able to reach a Gear Score of 10 000: Godmode_ON, the sole owner of [https://en.tankiwiki.com/Demon Demon], and [[sidlob]], the sole owner of [https://en.tankiwiki.com/Lord Lord].
+
* Only two players in the game own special modules that are able to reach a Gear Score of 10 000: Godmode_ON, the sole owner of [https://en.tankiwiki.com/Demon Demon], and [[sidlob]], the sole owner of [https://en.tankiwiki.com/Lord Lord]. Exception - the developers of the game can use the special modules for testing, administrators, and or helpers for organized events. This means they can reach 10 000 GS temporarily.

Latest revision as of 18:29, 12 May 2021

User icon.png  Did you know that...

A long time ago Railgun was called Fear Machine, Ricochet could've been called Vulcan, Hornet could've been called Raptor, Viking could've been called Centurion, and Hammer could've been called Magnum. As for the Vulcan, the game designer Semyon Strizhak (known as Hazel-Rah) jokingly promised that "the turret will never be named Vulcan, otherwise I grow two additional fingers on the hand."

Gear Score (GS) - a numerical value that indicates the total "strength" of a tank inside the game.

It can be seen in a battle while pressing the TAB key. Thus, you can easily, for example, know who you're dealing with on the battlefield or recruit some powerful people to your clan.

Color Ranges

0-1000
1001-2000
2001-3000
3001-4000
4001-5000
5001-6000
6001-7000
7001-8000
8001-9000
9001-9998
9999+

Points Distribution

Gear Score can be between 0 and 9999. 10 000 can only be permanently obtained by two individuals, but event helpers sometimes use special equipment that temporarily gives them that unique number as well.

Each upgradable aspect of the tank gives points scaled linearly by its upgrade level:

  • For turrets and hulls, GS is proportional to the level of improvements (modification + upgrades);
  • For modules, if equipped, GS is proportional to the level of improvements (modification + upgrades);
  • For drones, if equipped, GS increases linearly with each upgrade level;
  • Cosmetic and consumable items do not affect Gear Score.

Conditions for obtaining maximum GS:

  • Turret/Hull: Mk7; Max micro-upgrades
  • Turret and Hull Augment: Equipped
  • Modules: 4 Unlocked and Equipped; Max micro-upgrades
  • Drone: Equipped; Max micro-upgrades


Score Table

Component
Allocated Score
Turret
Turret Mk1
0 → 500
Turret Mk2
500 → 1000
Turret Mk3
1000 → 1500
Turret Mk4
1500 → 2000
Turret Mk5
2000 → 2500
Turret Mk6
2500 → 3000
Turret Mk7
3000 → 4000
Hull
Hull Mk1
0 → 500
Hull Mk2
500 → 1000
Hull Mk3
1000 → 1500
Hull Mk4
1500 → 2000
Hull Mk5
2000 → 2500
Hull Mk6
2500 → 3000
Hull Mk7
3000 → 4000
Module
Module Mk1
30 → 60
Module Mk2
60 → 90
Module Mk3
90 → 120
Module Mk4
120 → 150
Module Mk5
150 → 180
Module Mk6
180 → 210
Module Mk7
210 → 300
Module Spectrum A Icon info.png
1200
Module Spectrum M
1200
Module Spectrum B
1200
Module Spectrum C
1200
Module Demon
1201
Module Lord
1201
Other
Drone
59 → 599
Turret Augments
100
Hull Augments
100

Gear Score Calculator

You can use this simple application to calculate your Gear Score with various levels of equipment.

Interesting Facts

  • Gear Score was added into the game on August 21st, 2018.
  • Before Gear Score was implemented, the place where your GS is now shown used to display your current Ratings efficiency instead.
  • On August 24, 2018, there was an update to Gear Score, in which the points given to Paints was reduced, and Skins could increase your Gear Score points.
  • On October 11, 2019, the way Gear Score is calculated was changed. Supplies and cosmetic items no longer increased GS, and Augments now affected Gear Score.
  • Only two players in the game own special modules that are able to reach a Gear Score of 10 000: Godmode_ON, the sole owner of Demon, and sidlob, the sole owner of Lord. Exception - the developers of the game can use the special modules for testing, administrators, and or helpers for organized events. This means they can reach 10 000 GS temporarily.