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Firebird

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(Updated garage descriptions and stats as per Update 270)
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Firebird has an effective range of 18 meters. It deals its damage both during its flaming attack as well as after, by setting opponents on fire. The gun can deal damage to several tanks simultaneously. For a novice player, the main advantage of Firebird is that aim isn't really necessary. Just point a stream of fire at the enemy.
 
Firebird has an effective range of 18 meters. It deals its damage both during its flaming attack as well as after, by setting opponents on fire. The gun can deal damage to several tanks simultaneously. For a novice player, the main advantage of Firebird is that aim isn't really necessary. Just point a stream of fire at the enemy.
 
===Description in Garage===
 
===Description in Garage===
In close-quarter battles, there is no better weapon than a Firebird. It is a weapon of mass annihilation that can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging, but you can also shoot with a partially recharged gun.
+
A good weapon for short-range battle. Fires a stream of napalm that burns tanks within its damage radius. Burning opponents continue to take damage even after the Firebird's attack stops. Can thaw frozen tanks and is a great choice for fast and medium hulls.
 
===Table of characteristics===
 
===Table of characteristics===
 
<br>'''Damage (tick)''' — damage dealt to an enemy tank in one "tick" (tick = half a second).
 
<br>'''Damage (tick)''' — damage dealt to an enemy tank in one "tick" (tick = half a second).
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  |<center>'''1 361 454'''</center>
 
  |<center>'''1 361 454'''</center>
 
  |-
 
  |-
  |style="background:#2b2b2b"|'''Damage (tick)'''
+
  |style="background:#2b2b2b"|'''Damage per tick (half-second)'''
  |<center>12,0000</center>
+
  |<center>13,0000</center>
  |<center>16,7353</center>
+
  |<center>17,7353</center>
  |<center>24,8529</center>
+
  |<center>25,8529</center>
  |<center>30,9412</center>
+
  |<center>31,9412</center>
  |<center>35,0000</center>
+
  |<center>36,0000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Amount of energy'''
 
  |style="background:#2b2b2b"|'''Amount of energy'''
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  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Min burning damage (sec)'''
 
  |style="background:#2b2b2b"|'''Min burning damage (sec)'''
  |<center>5,0000</center>
+
  |<center>1,0000</center>
  |<center>5,0000</center>
+
  |<center>1,0000</center>
  |<center>5,0000</center>
+
  |<center>1,0000</center>
  |<center>5,0000</center>
+
  |<center>1,0000</center>
  |<center>5,0000</center>
+
  |<center>1,0000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Max burning damage (sec)'''
 
  |style="background:#2b2b2b"|'''Max burning damage (sec)'''
  |<center>5,0000</center>
+
  |<center>10,0000</center>
  |<center>5,0000</center>
+
  |<center>10,0000</center>
  |<center>5,0000</center>
+
  |<center>10,0000</center>
  |<center>5,0000</center>
+
  |<center>10,0000</center>
  |<center>5,0000</center>
+
  |<center>10,0000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Temperature limit'''
 
  |style="background:#2b2b2b"|'''Temperature limit'''
  |<center>0,3000</center>
+
  |<center>0,1000</center>
  |<center>0,4441</center>
+
  |<center>0,2853</center>
  |<center>0,6912</center>
+
  |<center>0,6029</center>
  |<center>0,8765</center>
+
  |<center>0,8412</center>
 
  |<center>1,0000</center>
 
  |<center>1,0000</center>
 
  |-
 
  |-
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  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Range of max damage (m)'''
 
  |style="background:#2b2b2b"|'''Range of max damage (m)'''
  |<center>14,0000</center>
+
  |<center>5,0000</center>
  |<center>15,0294</center>
+
  |<center>6,0294</center>
  |<center>16,7941</center>
+
  |<center>7,7941</center>
  |<center>18,1176</center>
+
  |<center>9,1176</center>
  |<center>19,0000</center>
+
  |<center>10,0000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Range of min damage (m)'''
 
  |style="background:#2b2b2b"|'''Range of min damage (m)'''
  |<center>16,0000</center>
+
  |<center>17,0000</center>
  |<center>17,0294</center>
+
  |<center>18,2353</center>
  |<center>18,7941</center>
+
  |<center>20,3529</center>
  |<center>20,1176</center>
+
  |<center>21,9412</center>
  |<center>21,0000</center>
+
  |<center>23,0000</center>
 
  |-
 
  |-
 
  |style="background:#2b2b2b"|'''Weak damage (%)'''
 
  |style="background:#2b2b2b"|'''Weak damage (%)'''

Revision as of 13:55, 4 July 2014

Firebird М0
Firebird М1
Firebird М2
Firebird М3

Firebird has an effective range of 18 meters. It deals its damage both during its flaming attack as well as after, by setting opponents on fire. The gun can deal damage to several tanks simultaneously. For a novice player, the main advantage of Firebird is that aim isn't really necessary. Just point a stream of fire at the enemy.

Description in Garage

A good weapon for short-range battle. Fires a stream of napalm that burns tanks within its damage radius. Burning opponents continue to take damage even after the Firebird's attack stops. Can thaw frozen tanks and is a great choice for fast and medium hulls.

Table of characteristics


Damage (tick) — damage dealt to an enemy tank in one "tick" (tick = half a second).
Amount of energy — amount of energy the turret has.
Consumption — amount of energy spent by the turret per second.
Reloading — amount of energy points recovered per second.
Min burning damage (tick) — minimum extra damage dealt to an enemy tank per one "tick" that occurs due to heating of enemy's hull. At the moment of shooting, basic damage and burning damage are summed up (the more time you spend attacking an enemy, the higher the burning damage).
Max burning damage (sec) — maximum extra damage dealt to an enemy tank per one second that occurs due to heating of enemy's hull. At the moment of shooting, basic damage and burning damage are summed up (the more time you spend attacking an enemy, the higher the burning damage).
Temperature limit — maximum temperature that an enemy tank can be heated to. Affects burning time and burning damage.
Heating rate (tick) — increase in an enemy tank's temperature per one "tick".
Cooling rate (sec) — the time it takes for an enemy tank to get back to its normal temperature after being fully heated. The tank receives burning damage during this period.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is greater than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is greater, damage will be dealt according to the "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances greater than minimum damage range.
Cone angle (deg) — damage dealt at the end of damage cone. Turret does not deal damage outside the cone.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Burning time (sec) — period of time (starting from the moment when Firebird's attack is over) during which enemy tank will be burning and receiving "burning damage".

М0
М1
М2
М3
М3+
Available from
border=0Recruit
border=0Master Sergeant
border=0Major
border=0Commander
Micro-upgrades
Price of modification
150
+7 100
+94 600
+275 000
+984 604
Full price
150
7 250
101 850
376 850
1 361 454
Damage per tick (half-second)
13,0000
17,7353
25,8529
31,9412
36,0000
Amount of energy
1000,0000
1000,0000
1000,0000
1000,0000
1000,0000
Consumption
200,0000
200,000
200,000
200,000
200,000
Reloading
14 000,0000
13 588,2353
12 882,3529
12 352,9412
12 000,0000
Min burning damage (sec)
1,0000
1,0000
1,0000
1,0000
1,0000
Max burning damage (sec)
10,0000
10,0000
10,0000
10,0000
10,0000
Temperature limit
0,1000
0,2853
0,6029
0,8412
1,0000
Heating rate (tick)
0,1000
0,1474
0,2285
0,2894
0,3300
Cooling rate (sec)
0,0160
0,0160
0,0160
0,0160
0,0160
Range of max damage (m)
5,0000
6,0294
7,7941
9,1176
10,0000
Range of min damage (m)
17,0000
18,2353
20,3529
21,9412
23,0000
Weak damage (%)
0,0000
0,0000
0,0000
0,0000
0,0000
Cone angle (deg)
20,0000
20,0000
20,0000
20,0000
20,0000
Rotation speed (deg/sec)
75,6
94,3
126,2
150,2
166,2
Rotation acceleration (deg/sec²)
150,7
168,5
199
221,9
237,2
Burning time (sec)
18,7500
27,7563
43,2
54,7813
62,5