English
Personal tools
Namespaces

Variants
Actions

Firebird

From Tanki Online Wiki
(Difference between revisions)
Jump to: navigation, search
Line 24: Line 24:
 
<br>'''Rotation speed (deg/sec)''' — maximum speed the turret can turn at.
 
<br>'''Rotation speed (deg/sec)''' — maximum speed the turret can turn at.
 
<br>'''Rotation acceleration (deg/sec²)''' — acceleration of the turret getting to its maximum rotation speed.
 
<br>'''Rotation acceleration (deg/sec²)''' — acceleration of the turret getting to its maximum rotation speed.
 
+
<br>'''Burning time (sec)''' — period of time (starting from the moment when Firebird's attack is over) during which enemy tank will be burning and receiving '''burning damage'''.
  
 
{|class="wikitable" border="1"
 
{|class="wikitable" border="1"

Revision as of 11:11, 12 May 2014

Firebird М0
Firebird М1
Firebird М2
Firebird М3

Firebird has got an effective range of 18 meters. It deals a lot of damage during an attack by flame from the gun as well as after it setting opponents on fire. The gun can deal damage to several tanks simultaneously. For a novice player, the main advantage of Firebird is that you don’t need to aim that much. Just point a stream of fire at the enemy.

Description in Garage

When battles take place in close quarters, there is no better weapon than a firebird. This is a weapon of mass annihilation which can and will melt down any tank and its crew in no time. It is highly effective in confined spaces against slow moving tanks. Firebird is relatively slow when it comes to recharging but you can also shoot with a partially recharged gun.

Table of characteristics


Damage (tick) — damage dealt to an enemy tank in one "tick" (tick = half a second).
Amount of energy — amount of energy the turret has .
Consumption — amount of energy spent by the turret per second.
Reloading — amount of energy points recovered per second.
Min burning damage (tick) — minimum extra damage dealt to an enemy tank per one "tick" that occurs due to heating of enemy's hull. At the moment of shooting, basic damage and burning damage are summed up (the more time you constantly attack an enemy, the higher the burning damage).
Max burning damage (sec) — maximum extra damage dealt to an enemy tank per one second that occurs due to heating of enemy's hull. At the moment of shooting, basic damage and burning damage are summed up (the more time you constantly attack an enemy, the higher the burning damage).
Temperature limit — maximum temperature that an enemy tank can be heated to. Affects burning time and burning damage.
Heating rate (tick) — increase in an enemy tank's temperature per one "tick".
Cooling rate (sec) — the time that it takes for an enemy tank to get back to normal temperature after being fully heated. The tank receives burning damage during this period.
Range of max damage (m) — distance at which the turret deals its full damage. If the distance is bigger than the max damage range, the damage constantly decreases till the minimum damage range.
Range of min damage (m) — distance at which the turret's damage stops decreasing. If the distance to the target is bigger, damage will be dealt according to "weak damage" parameter.
Weak damage (%) — the % of normal damage dealt to an enemy at distances bigger that minimum damage range.
Cone angle (deg) — damage dealt at the end of damage cone. Turret does not deal damage outside the cone.
Rotation speed (deg/sec) — maximum speed the turret can turn at.
Rotation acceleration (deg/sec²) — acceleration of the turret getting to its maximum rotation speed.
Burning time (sec) — period of time (starting from the moment when Firebird's attack is over) during which enemy tank will be burning and receiving burning damage.

М0
М1
М2
М3
М3+
Available from
border=0Recruit
border=0Master Sergeant
border=0Major
border=0Commander
Micro-upgrades
Price of modification
150
+7 100
+94 600
+275 000
+984 604
Full price
150
7 250
101 850
376 850
1 361 454
Damage (tick)
12,0000
16,7353
24,8529
30,9412
35,0000
Amount of energy
1000,0000
1000,0000
1000,0000
1000,0000
1000,0000
Consumption
200,0000
200,000
200,000
200,000
200,000
Reloading
14 000,0000
13 588,2353
12 882,3529
12 352,9412
12 000,0000
Min burning damage (sec)
5,0000
5,0000
5,0000
5,0000
5,0000
Max burning damage (sec)
5,0000
5,0000
5,0000
5,0000
5,0000
Temperature limit
0,3000
0,4441
0,6912
0,8765
1,0000
Heating rate (tick)
0,1000
0,1474
0,2285
0,2894
0,3300
Cooling rate (sec)
0,0160
0,0160
0,0160
0,0160
0,0160
Range of max damage (m)
14,0000
15,0294
16,7941
18,1176
19,0000
Range of min damage (m)
16,0000
17,0294
18,7941
20,1176
21,0000
Weak damage (%)
0,0000
0,0000
0,0000
0,0000
0,0000
Cone angle (deg)
20,0000
20,0000
20,0000
20,0000
20,0000
Rotation speed (deg/sec)
75,6
94,3
126,2
150,2
166,2
Rotation acceleration (deg/sec²)
150,7
168,5
199
221,9
237,2
Burning time (sec)
18,7500
27,7563
43,2
54,7813
62,5