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Wasp 02.png

Wasp icon small.png
Hornet icon small.png
Hopper icon small.png
Viking icon small.png
Hunter icon small.png
Crusader icon small.png
Dictator icon small.png
Ares icon small.png
Titan icon small.png
Mammoth icon small.png
Icon Juggernaut.png


Wasp

The classical light tank, Wasp has been around since the game began. Its weak armor is fully compensated by its great speed, coupled with a compact size that leads many tankers to draw parallels between Wasp and a typical RC car. This speed, while uncontested, can be a double-edged sword when you're making a desperate getaway: one false keystroke or poorly-driven ramp can bowl the tank sideways. On another note, Wasp is one of the three hulls that does not have a central turret, making peeking from behind buildings a much less risky task, but leaving the hull more unstable if you're utilizing a weapon with recoil. In a nutshell, if you've simply gotta go fast with no strings attached, then look no further than Wasp.

Description in Garage

Wasp Mk1-Mk7

Light hull. It has the fastest maximum speed. Overdrive plants a bomb with a timer.

A small light hull, “Wasp” can look dismissable only to beginners. Small size and high speed grant true freedom on the battlefield, but its speed and maneuverability are a pleasant extra benefit. From the structure of the hull, all of the unnecessary parts were removed, including armor, to allow the installation of the incredibly powerful N2-bomb. This tool for opening up any defense is actually a tiny thermonuclear round, which can be dropped without losing speed and enabling the tanker to quickly ditch the future hot spot. Extraordinary fireworks are always better observed from a nearby cover.

Stats

Мk1 | MU Icon.png
Мk2 | MU Icon.png
Мk3 | MU Icon.png
Мk4 | MU Icon.png
Мk5 | MU Icon.png
Мk6 | MU Icon.png
Мk7 | MU Icon.png
Мk7+
Rank Available From
Corporal
Staff Sergeant
Sergeant-Major
Warrant Officer 4
First Lieutenant
Colonel
Marshal
Marshal
Crystal.png Price of Modification
450
2 000
9 000
24 000
47 000
78 000
130 000
388 000
Upgradable Parameters
Cdffcc5b.png Protection (hp)
1000.00
1176.47
1264.71
1382.35
1500.00
1617.65
1764.71
2000.00
6809c52f.png Top speed (m/sec)
10.00
10.35
10.53
10.76
11.00
11.24
11.53
12.00
Lateral acceleration (m/s²)
15.00
16.59
17.38
18.44
19.50
20.56
21.88
24.00
285f32ef.png Turning speed (deg/s)
100.00
105.29
107.94
111.47
115.00
118.53
122.94
130.00
Turning acceleration (deg/s²)
130.00
133.53
135.29
137.65
140.00
142.35
145.29
150.00
Anti-inertial turning acceleration (deg/s²)
280.00
294.12
301.18
310.59
320.00
329.41
341.18
360.00
C3f6cd78.png Weight
1000.00
1176.47
1264.71
1382.35
1500.00
1617.65
1764.71
2000.00
6a6145fb.png Power
820.00
904.71
947.06
1003.53
1060.00
1116.47
1187.06
1300.00
Acceleration (m/sec²)
8.20
9.05
9.47
10.04
10.60
11.16
11.87
13.00
Reverse acceleration (m/s²)
12.00
13.06
13.59
14.29
15.00
15.71
16.59
18.00
Non-upgradable Parameters
Nitro acceleration (m/sec²)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Overdrive charge per battle point (%)
0.6
0.6
0.6
0.6
0.6
0.6
0.6
0.6
Overdrive charge per second (%)
1.0
1.0
1.0
1.0
1.0
1.0
1.0
1.0
Status effect Resistances
Heat resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
Freeze resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
EMP resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
Stun resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
AP resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
Jammer resistance (%)
0.0
0.0
0.0
0.0
0.0
0.0
0.0
0.0
Table of Characteristics
  • Protection (hp) — tank's health. Damage dealt by a turret is subtracted from a tank's protection. Once the protection gets to zero, the tank explodes.
  • Top speed (m/sec) — maximum speed the tank can get to on a straight.
  • Lateral acceleration (m/sec²) — responsible for damping of lateral speed. The less this parameter is, the easier the tank can drift. The higher it is, the more difficult it is for a tank to move sideways.
  • Turning speed (deg/sec) — the maximum speed at which the tank can turn.
  • Turning acceleration (deg/sec²) — affects the time it takes a tank to get to its maximum turning speed.
  • Anti-inertial turning acceleration (deg/sec²) — works like reverse acceleration but for left-right turns instead of moving forward/backward.
  • Weight — affects tank's stability, i.e. impact force of hits, the recoil of its own turret, and partly, ability to move other tanks (this parameter does not affect tank's speed).
  • Power (m/sec²) — affects the time it takes a hull to get to its maximum speed and ability to push other tanks.
  • Acceleration (m/sec²) — the time it takes for the hull to build to top speed.
  • Reverse acceleration (m/sec²) — anti-inertial acceleration that comes into force when a tank is moving in one direction and a player presses the button of moving to another direction. It works until speed gets to zero. After that, the usual acceleration starts working.
  • Nitro acceleration (m/sec²) — the time it takes a hull to get to its maximum speed when the speed boost is activated.
  • Overdrive charge per battle point (%) — the percentage by which the overdrive charges per battle point received.
  • Overdrive charge per second (%) — the percentage by which the overdrive charges per second played.
  • Heat resistance (%) — the percentage of heat resistance the hull withstands.
  • Freeze resistance (%) — the percentage of freeze resistance the hull withstands.
  • EMP resistance (%) — the percentage of emp resistance the hull withstands.
  • Stun resistance (%) — the percentage of stun resistance the hull withstands.
  • AP resistance (%) — the percentage of ap resistance the hull withstands.
  • Jammer resistance (%) — the percentage of jammer resistance the hull withstands.


Augments

Standard Heat Resistance Cold Resistance Heat Immunity Cold Immunity EMP Immunity
Augment placeholder.png
Fire Protection.png
Freeze Protection.png
Fire Immunity.png
Freeze Immunity.png
EMP Protection.png
Stun Immunity Lightweight Construction Heavyweight Construction AP Immunity Jammer Immunity Special Protection
Stun Immunity.png
Less Mass.png
More Mass.png
AP Immunity.png
Jammer immunity.png
Special Protection.png


Overdrive

N2-Bomb
Icon overdrive n2 bomb.png


Skins

Wasp Standard Wasp XT
Hull wasp m3.png Wasp XT.png


Interesting Facts

  • Wasp is currently the fastest hull in the game - but it wasn't always the fastest! Before Update #114, Hornet was actually quicker than Wasp in terms of top speed.
  • Since Wasp has the lightest weight, it is the best hull for parkour; that is if you want to go higher up.
  • On September 10, 2015, Wasp XT was added into the game - which could be obtained by completing a specific Daily Mission or by purchasing it in the Garage for 500 000 crystals whilst having a Premium Account. This version of Wasp differed from its original counterpart only by looks, and not by any extra or higher statistics.