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Vulcan

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Vulcan is Tanki Online's first installment of a truly shell based, fully-automatic machine gun. As such, it can fire a stream of small bullets for a virtually indefinite amount of time, dealing damage effectively at medium and long ranges. However, this indefinite fire rate has a significant drawback: after a certain amount of time that the barrels are kept spinning, the weapon will begin to cause the entire tank to overheat, taking cumulative damage parallel to that of Firebird's lasting burn effect. Vulcan also features a one-of-a-kind gyroscopic fixation, keeping the turret firing in the same direction regardless of the hull's movement. This makes it an excellent suppressing weapon in that its aim cannot be compromised unless the user changes it.

Description in Garage

Anti-tank machine gun with medium range. Six barrels allow an incredibly fast rapid fire. After prolonged use will overheat and light itself on fire.

Tank turrets are cool, but sometimes, you want to shred the enemy into tiny pieces, without thinking about such tactical nuances as reloading. This turret right here is the solution to all of your problems. A stack of six barrels, unbelievable firing speed and automated stabilizing system with armor-piercing rounds. Unlimited armor-piercing rounds. So many rounds, that during the barrage not only your barrels can overheat, but your whole tank. You might want to continue shooting, but that might lead to your tank catching on fire, which is fun. But you can also ask your allies for help, since Freeze can cool you down, and you won’t have to stop the madness. High firing speed has its drawbacks in precision controls. Hydroscopic stabilizers will slow down the turning speed while firing, to prevent the turret from locking up. In any case, all of these small details shouldn’t distract you from splitting enemies in half.

Vulcan0.png
Vulcan M0
Vulcan1.png
Vulcan M1
Vulcan2.png
Vulcan M2
Vulcan3.png
Vulcan M3
160px link=
Vulcan XT


Attention! Vulcan M3 XT and Vulcan M3+ are completely different in terms of gameplay. Vulcan XT is a skin, an appearance for the gun Vulcan while M3+ denotes a fully micro-upgraded M3 item. Skins do not affect the gameplay of a turret or a hull and are considered as features for enhancing your item's appearance.


Vulcan.png Vulcan
М0 | MU Icon.png
М1 | MU Icon.png
М2 | MU Icon.png
М3 | MU Icon.png
М3+
Available from
Corporal Corporal
Warrant Officer 2 Warrant Officer 2
Second Lieutenant Second Lieutenant
Marshal Marshal
Marshal Marshal
Price of Modification
450 Crystal.png
28 300 Crystal.png
82 700 Crystal.png
232 350 Crystal.png
455 900 Crystal.png
Alterations
Upgradable Parameters
2a40baa3.png Damage (HP/sec)
300
397.06
441.18
529.41
600
Maximum overheat temperature (temp)
0.5
0.66
0.74
0.88
1
640064ae.png Impact force
50
130.88
167.65
241.18
300
Recoil
50
130.88
167.65
241.18
300
7dcd6fc2.png Overheat resistance (sec)
9
9.97
10.41
11.29
12
Ae5da89d.png Rotation speed (deg/sec)
70
86.18
93.53
108.24
120
Rotation acceleration (deg/sec²)
70
86.18
93.53
108.24
120
Range of max damage (m)
70
79.71
84.12
92.94
100
66908195.png Range of min damage (m)
100
116.18
123.53
138.24
150
Non-upgradable Parameters
Gyroscopic Effect
0.5
0.5
0.5
0.5
0.5
Self-heating (temp/sec)
0.3
0.365
0.395
0.453
0.5
Barrel startup (sec)
3.5
3.18
3.03
2.74
2.5
Barrel slowdown (sec)
1
1
1
1
1
Weak damage (%)
50
50
50
50
50
Turret slowdown rate (%)
40
35
33
29
25
Auto-aim upward (deg)
9
9
9
9
9
Auto-aim downward (deg)
12
12
12
12
12
Shark M3 module

Protection Module and Icon

Vulcan.png - The icon used to indicate Vulcan in various parts of the Heads Up Display.

Protection module which reduces damage dealt from an enemy Vulcan: Shark module.



Table of Characteristics
  • Damage (HP/sec) — The amount of damage dealt to an enemy tank per second.
  • Maximum overheat temperature (temp) — The maximum temperature a Vulcan's tank can heat up to if they continuously fire.
  • Impact force — The physical impact of a turret's projectile on enemy tanks upon contacting them.
  • Recoil — The physical impact of the turret upon its own tank when shooting.
  • Overheat resistance — The time in seconds that Vulcan can continuously fire without suffering from overheat.
  • Rotation speed (deg/sec) — This is the maximum speed that the turret can rotate at.
  • Rotation acceleration (deg/sec²) — The acceleration of the turret reaching its maximum rotation speed.
  • Range of max damage (m) — The distance at which the turret deals its full damage. If the distance is greater than the max damage range, the damage constantly decreases until a tank passes the minimum damage range.
  • Range of min damage (m) — The distance at which the turret's damage stops decreasing. If the distance to the target is greater, damage will be dealt according to weak damage parameter.
  • Self-heating (temp/sec) — The linear rate at which Vulcan's tank will begin to overheat after expending its overheat resistance.
  • Barrel startup (sec) — The required charge time in seconds to initiate all firing mechanisms. Once this time has passed, Vulcan will begin firing.
  • Barrel slowdown (sec) — The required cooldown time in seconds for all firing mechanisms to deactivate after the user has ceased fire. Vulcan cannot be reinitiated during this time.
  • Weak damage (%) — The percentage of normal damage dealt to an enemy at distances larger than minimum damage range.
  • Turret slowdown rate (%) — The decrease percentage-wise in Vulcan's rotation speed while firing.
  • Auto-aim upwards (deg) — The angle range that auto-aim will effect if a target is above the turret's horizontal plane.
  • Auto-aim downwards (deg) — The angle range that auto-aim will effect if a target is below the turret's horizontal plane.

Interesting Facts

  • Vulcan is named after the Roman god of fire, including the fire of volcanoes and metalworking. This is also the reason why most of the kits that contain Vulcan are actually the names of real-life volcanoes!
  • Vulcan was added into the game on February 6, 2015 along with a load of new paints offering protections against the very turret.
  • On January 23, 2015, Semyon Strizhak (Opex-Rah) jokingly promised that the Vulcan turret will never be named as 'Vulcan', otherwise he'd grow two extra fingers on his hands. A little while later, Semyon said:
«

I couldn't come up with anything more interesting than making a joke on this topic.

»
— Semyon Strizhak

  • On December 25, 2015, Vulcan XT was added into the game - which could be obtained by completing a specific Daily Mission or by purchasing it in the Garage for 500 000 crystals whilst having a Premium Account. This version of Vulcan differed from its original counterpart only by looks, and not by any extra or higher statistics.