From Tanki Online Wiki

Terminator 02.png


Terminator is a special turret which sports the ability to fire with two different modes. Using the long dual barrels, it can send out concentrated bursts of energy that penetrate the armor on enemy tanks and deal damage from the inside out. If cool effects aren't your thing, Terminator can also deploy its rocket launch system from the sides, lock on to enemies with a laser and shoot a salvo consisting of six rockets.

Description in Garage

 
Terminator Mk1-Mk7

Hasta la vista, baby!




Note
The modification of the turret and their upgrade levels match the modifications and upgrade levels of the turret that was used by the player before receiving the Juggernaut tank.
  Terminator
Мk1 |  
Мk2 |  
Мk3 |  
Мk4 |  
Мk5 |  
Мk6 |  
Мk7 |  
Мk7+
Rank Available From
 
 
 
 
 
 
 
 
  Price of Modification
0
0
0
0
0
0
0
0
Railgun
  Min damage (hp)
750.00
1 087.00
1 356.00
1 626.00
1 895.00
2 164.00
2 501.00
3 040.00
  Max damage (hp)
930.00
1 334.00
1 658.00
1 981.00
2 395.00
2 629.00
3 033.00
3 680.00
  Impact force
300.00
388.00
459.00
529.00
600.00
671.00
759.00
900.00
Recoil
400.00
400.00
400.00
400.00
400.00
400.00
400.00
400.00
  Reload time (sec)
2.20
2.17
2.14
2.12
2.10
2.07
2.07
2.00
Charge time (sec)
1.40
1.37
1.37
1.32
1.30
1.27
1.24
1.20
Shot delay (sec)
0.80
0.80
0.80
0.80
0.80
0.80
0.80
0.80
  Penetrating power (%)
100.00
100.00
100.00
100.00
100.00
100.00
100.00
100.00
Rocket Launcher
  Damage per rocket (min)
390.00
565.00
705.00
845.00
985.00
1 125.00
1 300.00
1 580.00
  Damage per rocket (max)
480.00
694.71
866.47
1 038.24
1 210.00
1 381.76
1 596.47
1 940.00
Min damage per salvo (hp)
2 340.00
3 390.00
4 230.00
5 070.00
5 910.00
6 750.00
7 800.00
9 480.00
Max damage per salvo (hp)
2 880.00
4 168.24
5 198.82
6 229.41
7 260.00
8 290.59
9 578.82
11 640.00
  Impact force
100.00
129.41
152.94
176.47
200.00
223.53
252.94
300.00
Explosion impact
100.00
129.41
152.94
176.47
200.00
223.53
252.94
300.00
Recoil
100.00
100.00
100.00
100.00
100.00
100.00
100.00
100.00
  Reload time (sec)
1.80
1.77
1.75
1.72
1.70
1.68
1.65
1.60
Aiming time (sec)
2.00
1.97
1.95
1.92
1.90
1.88
1.85
1.80
  Range (m)
560.00
560.00
560.00
560.00
560.00
560.00
560.00
560.00
  Max projectile speed (m/sec)
700.00
700.00
700.00
700.00
700.00
700.00
700.00
700.00
Min projectile speed (m/sec)
25.00
25.00
25.00
25.00
25.00
25.00
25.00
25.00
Shell acceleration time (sec)
3.00
3.00
3.00
3.00
3.00
3.00
3.00
3.00
Shell angular velocity (deg/sec)
55.00
55.00
55.00
55.00
55.00
55.00
55.00
55.00
Shells per salvo
6.00
6.00
6.00
6.00
6.00
6.00
6.00
6.00
Pause between salvo rockets (sec)
0.20
0.19
0.19
0.18
0.18
0.17
0.16
0.15
Aiming recovery time (sec)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Projectile radius (m)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Radius of max splash damage (m)
1.00
1.00
1.00
1.00
1.00
1.00
1.00
1.00
Radius of average splash damage (m)
5.00
5.00
5.00
5.00
5.00
5.00
5.00
5.00
Average splash damage (%)
90.00
90.00
90.00
90.00
90.00
90.00
90.00
90.00
Radius of min splash damage (m)
10.00
10.00
10.00
10.00
10.00
10.00
10.00
10.00
Weak splash damage (%)
10.00
10.00
10.00
10.00
10.00
10.00
10.00
10.00
Turret
  Rotation speed (deg/sec)
100.00
100.00
100.00
100.00
100.00
100.00
100.00
100.00
Rotation acceleration (deg/sec²)
100.00
100.00
100.00
100.00
100.00
100.00
100.00
100.00
Auto-aim upwards (deg)
7.00
7.00
7.00
7.00
7.00
7.00
7.00
7.00
Auto-aim downwards (deg)
10.00
10.00
10.00
10.00
10.00
10.00
10.00
10.00
Table of Characteristics
  • Min damage (hp) — The minimum damage dealt to an enemy tank per one shot of the turret within the range of max damage.
  • Max damage (hp) — The maximum damage dealt to an enemy tank per one shot of the turret within the range of max damage.
  • Impact force — The physical impact of a turret's projectile on enemy tanks upon contacting them.
  • Charge time (sec) — The amount of time in seconds it takes for the weapon to fully charge after firing.
  • Recoil — The physical impact of the turret upon its own tank when shooting.
  • Rotation speed (deg/sec) — This is the maximum speed that the turret can rotate at.
  • Rotation acceleration (deg/sec²) — The acceleration of the turret reaching its maximum rotation speed.
  • Range (m) — The maximum distance that the rocket can reach. Rockets explode when they reach their maximum range.
  • Penetrating power (%) — The percentage of damage that a tank in line behind the first receives upon being hit. The damage from the first tank to be struck is multiplied by the percentage, resulting in the approximate value of the damage to the second. If there is a third tank behind the second, that value will be multiplied by the same percentage, and the result of that number will be the damage dealt to the third tank, and so on.
  • Weak damage (%) — The percentage of normal damage dealt to an enemy at distances larger than minimum damage range.
  • Auto-aim upwards (deg) — The angle range that auto-aim will effect if a target is above the turret's horizontal plane.
  • Auto-aim downwards (deg) — The angle range that auto-aim will effect if a target is below the turret's horizontal plane.

Interesting Facts

  • Terminator appeared when the Juggernaut mode (single) appeared on July 20, 2018.
  • This turret has a unique type of damage, which no modules protect from.
  • This unique turret cannot be acquired or obtained into permanent possession in a player's garage. This weapon, together with the Juggernaut hull as part of the Juggernaut tank, is intended exclusively for battles in the Juggernaut mode. Exception - the developers of the game can use the unique tank for testing, Godmode_ON himself, administrators, and or helpers for organized events.