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Secret Rooms

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Secret rooms are secret rooms that were previously present on some maps. An opinion was going around that such rooms were necessary to better study the maps. These areas were comprised of tight spaces, hidden from public view. Some of the secret rooms were specially made by developers or were formed due to bugs. After the release of Update #220, all the secret rooms were removed from the game and thereafter have only appeared during The GAME.

Secret rooms on different maps

Abyss

The secret room on Abyss

Finding a secret room on the Abyss map was not difficult. It was located on the Blue base, on one of the islands of the map, behind the red house. Having stood at the edge, it was enough to look down outside the map and you could see there was a platform running along the wall. If you went down to this platform, you could find the entrance to the secret room on the left in the wall. The room was a small room, in the center of which was a hatch, and the room itself was filled with bushes. This room did not represent any significance, but players often tried to get there for fun. This secret room was removed on January 31, 2014.

Pass

The secret room on Pass

The secret room on Pass was in the middle of the map in the space between the central houses. To get there, the help of another player was required. Among the central houses, you would choose the last passage, roll over on your side, rest against a small space between the two houses and ask your ally to push the tank forward. Once in the free space zone, it was necessary to turn your tank into a horizontal position by firing into the ground. Having risen, the first thing a player sees in that zone is a large dark hole, where he had to carefully jump and, most importantly, not to roll over. This was the secret room. It was a small room, in the center of which stood a “monument” to a destroyed tank. This secret room was removed on January 31, 2014.

Highland

The secret room on Highland

The secret room on Highland was very easy to spot. Almost everyone who played on this map knew about the secret room. This room was located on the Red base. To get into it, it was required to enter the hill, from it to the hill above. It was impossible to climb it just like that, but the physics of the game at that time made it possible to use Ricochet’s recoil and lightweight body for this purpose. Climbing the hill, it was necessary to jump down to the open area. In this zone, there was a tunnel that abutted against the wall. This tunnel did not bring any benefits, but if you look from there towards the main space of the map, you could see that you are behind the fence of the red base. On the Halloween celebrations in 2013 in the festive version of the Highland map, instead of an empty space, there were crosses and pumpkins, and jumping down was problematic since there was a fence to the left of the tunnel. This secret room was removed on January 31, 2014.

Polygon

The secret room on Polygon

One of the maps where 2 players were required to enter the secret chamber. The room was hidden inside the ramp in the central part of the map (pit). Then it had wider openings where a Wasp could fall. The second player needed to wear a heavy hull to help the first. The player on the heavy hull had to push the player on Wasp so that he fell into the hole. It was difficult to do, but possible. After the player managed to push forward, he got into the secret room. The room was a room with wooden crates and direct access to the map, where you could fall and, accordingly, self-destruct.

Atra

The secret room on Atra

The secret room on the map of Atra was not entirely secret. The place, which looked like a regular platform, was located near one of the bridges leading up. There was no need to climb the bridge itself, it was enough just to call in a billboard and raise the camera. Before the start of the bridge, a certain free spot was discovered, where it was necessary to jump. There was nothing special in a secret place, an ordinary ledge to which you could jump. This secret room was removed from the game on January 31, 2014.





Remote secret rooms

Atra II

The secret room on Atra II

A pretty inaccessible place. To get there, I had to smoke well. The secret room was under the red base. It was a small ledge resembling a track, at the end of which there were blocks with the inscription "Stop". To get there, I had to use a quick hull, for example, Wasp, and a high-return gun, for example, Railgun. At the red base, you had to get up close to the banner. Choosing the right distance and activating the “Acceleration” reserve, you should go forward into the abyss and during the jump make a shot to the left so that you kicked you to the desired platform. The place you landed was a secret room.

Highland II

The secret room on Highland II

Getting into the secret room on this map was very difficult. It was required to move away from the center of the map in the direction where the red house was, climb onto the wall near the house with the help of Ricochet and jump from it onto a narrow path along the wall. There was another surface on which it was possible to stay on it only with the help of continuous shots. If everything is done correctly, the tank gradually got to the concrete structure with an entrance that led into a small room with concrete blocks with the inscription “Stop”. Even despite the inaccessible location of the room, it did not bring any benefits.

Brest II

The secret room on Brest II

One of the easily accessible secret rooms, which is practically in a prominent place. At one time it was very popular among parkourists. She was on one of the bases on the upper platform of the map. To get there, you had to climb the sidewall, which went along the entire perimeter of the map. Above, on the edge of the map, if you look down, you could see a concrete ledge. There was a narrow stone path that ran along the wall, it was necessary to drive along with it to the end, all the way into the wall. At the end of the path to the left through the transparent texture, you could see the lower tier of the map. The secret room did not bring any benefits, but players often tried to get there.

Silence II

The secret room on this map was hidden at the very top, on the extreme wall of the blue base. Climbing there was not easy - for this it was necessary to jump onto that part of the wall where it was not so high, to overcome the pipes and climb them up. Often, a player might need the help of other players. In the secret room was a “monument” to the destroyed tank.


Secret rooms created from bugs

Combe

The secret room on Combe

The ravine is one of those maps on which the secret room was not made specifically, but formed as a bug. It could not be said that the secret room was a specific place, and it was extremely difficult to get there. The secret room was outside the map and the only way to get there was to fall on it. There was an option and safely go down there. To do this, it was necessary to take a Ricochet of any modification and any lightweight building, call in at the Reds base, climb a wall and climb up to the houses. Next, it was necessary to fall down on the other side of the map. There you could see that another surface is hidden under the map and there are quite a lot of such surfaces. After the release of 220.0, this bug was fixed.

Monte Carlo

The secret room on Monte Carlo

The map on which the secret room was exclusively like a bug. Not many players knew about the secret room. The secret room was a place of invisible props located throughout the upper tier of the map. 2 players were required to enter the secret room. First, one of the players needed to be in an inverted position on one of the upper platforms near the hillock. The second player on the heavy case had to climb on the first one from above and push under the texture under the influence of his weight. Having fallen under the texture, the player found himself in a room in which there are no walls, no floor, no ceiling. For others, it might have seemed that the player was hanging in the air, although this was not so. The player, being in this room, could freely control the tank and nothing happened to him. Soon this bug was fixed.









Secret rooms on test server maps

Short Bridge II

The secret room on Short Bridge II

Periodically, maps with secret rooms appeared on test servers. One of these maps was Bridge II. The secret room on this map was easily accessible and anyone could get there without difficulty. This room looked like a small island, located not far from the map. To get there, it was required to climb the wall that surrounded the map, first to the first tier, and then to the very top. From there it was possible to notice that not far from the edge was a small square island. It was enough just to jump there, and the player got into the room, from where the whole map was visible.

Hangars

The secret room on Hangars

The second map from the test server, on which there was a secret room, was the "Hangar" map. The secret room on this map seemed truly special. It looked like a long corridor, at the end of which there was a “monument” to the destroyed tank and grass grew behind the fence. There was no particular benefit from this secret room, especially since it was a test server. To get into this secret room, it was enough to call in one of the large buildings on the map, drive along a narrow path along the wall and climb into this room with the help of another player.




Secret rooms created for The GAME

Tanker's Day 2011

Bridges

The secret room on Bridges

The first secret room that appeared for the quest "GAME". Players found out about her appearance in 2011 in the process of completing the quest. The room was on the map of Bridges, on the side of the red base. To get there, you had to climb onto the top of the wall that surrounds the map with the help of Ricochet or another player. On a wide part of the wall, outside the map, you could see a small path below, which you had to jump onto. The room was under the map and represented a zigzag path, at the end of which was a small pit with a newspaper on the wall. It contained a clue for the quest, which helped solve one of the mysteries.


New Year 2012

Molotov

The secret room on Molotov

The next secret room that appeared during the quest was on the Molotov map. The players met her after a hint on the map 2042 , which led them just to Molotov. One could get into this room by jumping into a ravine near a concrete hill and then falling under the floor. Three links were depicted on the walls of the secret room, one of which was a clue for the next puzzle in the quest.

Atra II

The secret room on Atra II

The secret chamber on this map could be known to players regardless of the quest. The room was under the red base and was a small ledge resembling a track, at the end of which there were blocks with the inscription "Stop". A camel was painted on the left of the wall, which gave a hint to the players for further progress of the quest.


May Holidays 2013

Boombox

The secret room on Boombox

The next map, in which the secret room was added for the duration of the quest "GAME". The room itself was already known on the first day of the quest, after the first clue. At the blue base, if you climb the top of the wall, you could see that there is a room under the map. On the wide part of the wall, approximately in the center of the ledge, the prop was removed and only the texture was left, which allowed it to fall down and enter the secret room. The room looked like a pit, on the wall of which there was a clue for further passage of the quest.


Tanki Online's Birthday 2014

Ping pong

The secret room on Ping-Pong

The Ping Pong map was a continuation of a series of maps on which secret rooms for the GAME quest appeared. After the first clue in the quest, the players got to the Ping-Pong map, which contained the secret room. The room itself was a large, long rectangular room, in which along each wall in a row stood “monuments” to the destroyed tank. At the end of the room on the wall was a hint for further quests - a photograph of actor Dwayne "The Rock" Johnson. To get into this secret room, it was enough to climb the wall near which there was a billboard and jump down to the platform under the map, passing along the wall. It was relatively difficult to do, but doable.


New Year 2015

Osa

The secret room on Osa

One of the few large and ramified secret rooms. She appeared on the seventh day of the quest "GAME". The room was on the red base, the entrance to it was at the end of the railway in the wall near the rise to the blue base. Moving around the room was possible only in the "parkour" format since kilzones were operating there. To enter it, it was enough to climb a barrier that prevented entry into the room. The secret room itself was a large maze in which there was only one correct path. Railroad tracks passed along the paths inside the maze. On the way to a hint for solving the quest, there were many difficulties, starting from dead ends and ending with false holes, from which it was not possible to get out. The room was removed from the game immediately after the quest.


Tanki Online's Birthday 2015

Barda

The secret room on Barda

As part of the quest for the "Tanks" birthday, another maze was added to Barda. To get there, you had to jump into the pit under a small bridge. The room was attended by numerous turns and dead ends. There was no way out of the maze, and only one path led to a hint for the quest. In a short time, the secret room on this map has become very popular among players. The room was removed from the game immediately after the quest.

Polygon

The secret room on Polygon

Another map where the secret room was added was the Polygon map. She was in the wall under the bridge at the red house. To get there, it was enough to jump into the abyss under the bridge to the platform. The room itself was small in size and was in the wall, except for the quest clue shown at the end of the room, there was nothing in it. The room was removed from the game immediately after the quest.


New Year 2016

Kungur

The secret room on Kungur

One of the last at the moment is a map with a secret chamber that players saw. A secret room appeared on Kungur on the fifth day of the quest. It was located in the left corner of the red base under the water tower. The entrance there was in the wall surrounding the map. The room was small in size; to get there, it was enough to fall through the wall and gently fall down. There was another clue for the quest in the room.


Tanki Online's Birthday 2016

Duality

The secret room on Duality

Another secret room added to the game as part of the quest "GAME". The room itself was small, it was outside the map. The closest reference point is the place of the Double Armor drop. To get there, you had to climb the wall that surrounds the map, and from it go down to the ledge in the secret room. The room barely fit 2 tanks, the main goal of getting there was a hint for the next step in the quest. The inscription on the wall in the room: "? Help me with the game. "


Tanki Online's Birthday 2017

Silence

The secret room on Silence

Another secret room added to the Silence map as part of the GAME quest. The room was available only in the Cosmos theme. You could get there by jumping from the bridge in the kill zone. On the wall of the room was a clue leading to the forum.


Fort Knox

The secret room on Fort Knox

Another secret room added to the game as part of the GAME quest was on the Fort Knox map. It was possible to get there both together, with the help of "replanting", and alone, by making a "sweep" on the edge of the building near the side of the map.


Gubakha

The secret room on Gubakha

This secret room added to the game on the last day of the summer GAME. It was very easy to get there: in the pit in the center of the map the floor was removed, you could jump there and get into the maze. At the end of the maze was a clue to the next step of the GAME.