From Tanki Online Wiki


Everybody needs an all-rounder. Something that can perform well in any battle it drops into, that isn't too slow but also isn't too weak. Medium hulls fill this niche, but choosing one can be a difficult process: each have different strengths, and suit different playing styles. Read more about them here, and then decide which one is best for you!

Hunter

Hull hunter m3.png

Pros and Cons

Plus.png Most maneuverable medium hull
Plus.png Good balance of speed, stability, and shape
Plus.png Overdrive totally decommissions nearby enemies
Minus.png Overdrive has a short range, and can be interrupted during activation

Why players like it

  • "It's important to be able to disable other ODs"
  • "I can use its overdrive in almost every situation."
  • "Unique OD, fast speed, fits many combos"
  • "Love using it to dance around clumsy enemies"


Viking

Hull vicing m3.png

Pros and Cons

Plus.png Fastest medium hull
Plus.png Low profile gives stability and resists flips
Plus.png Overdrive gives several seconds of massive damage
Minus.png Susceptible to to sliding and spinning under enemy impact force
Minus.png Overdrive charges very slowly

Why players like it

  • "Flat low hull, OP overdrive and hard to flip"
  • "It's Overdrive is awesome and fun to play with."
  • "Overdrive and Speed."
  • "Its pretty fast"


Viking vs Hunter

T1SmEAO.png

Before moving on to the next two medium hulls, it's time we address the age-old debate: is Hunter or Viking better?

At its heart, the comparison between Viking and Hunter, like that of Wasp and Hornet is a comparison between speed and handling. Undoubtedly, each has huge benefits in different games and situations.

If you need to chase, run, or just generally get around, Viking will get you where you need to go quickly, making it somewhat ironically the better "hunter" of the two. The speed complements its overdrive, allowing you to reach an advantageous position, and then let fly a deadly volley of shots.

However, Hunter outperforms Viking in almost every other respect: it accelerates and turns more quickly, it is heavier and thus more stable under fire, and it can push harder. Hunter's overdrive, though limited in range, can be activated much more frequently than Viking's.

So, which one is better? It's up to you! Decide what you need, and pick the hull that serves that best. Now, onto the other two medium hulls.


Dictator

Hull dictator m3.png

Pros and Cons

Plus.png Tall profile is good for catching golds and shooting over obstacles
Plus.png Overdrive is a great benefit to nearby teammates, especially in crowded situations
Plus.png Very stable and hard to push
Minus.png Slow for a medium hull
Minus.png Unwieldy at close range, can be outmaneuvered or accidentally shoot over targets

Why players like it

  • "Height"
  • "It's the most team-based and it has great stats."
  • "Free drugs with OD."


Crusader

Crusader.png

Pros and Cons

Plus.png Can move in any direction
Plus.png Fastest-charging Overdrive in the game
Plus.png Very stable, almost never flips
Minus.png A bit slow, and turns slowly
Minus.png Low traction leads to losing shoving matches

Why players like it

  • "Very flexible floating mechanism which provides ease in dodging shots"
  • "Its overdrive can be a surprise for the enemy."
  • "Basically unflippable"
  • "Easy maneuverability and excellent strafing. The overdrive is good as it charges up quickly."


Side-by-side comparison of medium hulls' stats

Viking
Hull vicing m3.png
Hunter
Hull hunter m3.png
Dictator
Hull dictator m3.png
Crusader
Crusader.png
Cdffcc5b.png Protection (hp) 3 000 3 000 3 000 3 000
6809c52f.png Top Speed (m/sec) 9.5 9.0 8.5 8.5
Acceleration (m/sec²) 13.5 16.0 17.0 13.0
Reverse acceleration (m/sec²)Icon info.png 20.0 18.0 17.0 13.0
Slide/Drift Resistance Low Medium High Very Low
Flip Resistance High Medium Medium Very High
285f32ef.png Max turning speed (deg/sec) 140 150 120 90
C3f6cd78.png Weight 2 600 3 000 3 600 2 400
6a6145fb.png Power 1 350 1 600 1 700 1 300
Overdrive charge per battle point 0.5% 0.6% 0.7% 0.6%
Overdrive charge per second 0.4% 0.9% 0.7% 1.9%