English
Personal tools
Namespaces

Variants
Actions

Isida

From Tanki Online Wiki
Jump to: navigation, search

Isida is a medical tool first, and a weapon second. Being the only turret that has the ability to heal their teammates, it has the highest damage-per-second rating between the three purely close ranged weapons weapons (Firebird and Freeze), but it suffers a drawback in only being able to expend that against enemies for five seconds at a time. This makes it an inapplicable candidate for going on mindless rampages on the front lines; however, upon targeting an ally with the beam, its energy consumption rate is ten seconds instead, appealing to a multitude of team-based tankers. Playing a medic’s role in Tanki Online is interesting, but admittedly not for everyone. However, it should be noted that Isida is an excellent tool for gathering experience points quickly (healing other tanks' wounds grants experience points to the user).

Description in Garage

Quantum physics and Nanotechnologies have come together to transform the humble, industrial welding outfit into an amazing tool of warfare. This miracle machine generates a stream of nanobots that are able to repair or destroy non-organic structures. The impulse emitter equipped on this turret channels the nanobots, allowing them to cross a gap of a couple of meters. The nanobots are also able to distinguish hostile targets from friendly ones, destroying enemies and healing teammates. Unfortunately, the nanobots cannot be used to heal one's own tank.

Turret isida m0.png
Isida M0
Turret isida m1.png
Isida M1
Turret isida m2.png
Isida M2
Turret isida m3.png
Isida M3
Isida icon small.png Isida
М0 | MU Icon.png
М1 | MU Icon.png
М2 | MU Icon.png
М3 | MU Icon.png
М3+
Available from
Gefreiter Gefreiter
Sergeant-Major Sergeant-Major
Third Lieutenant Third Lieutenant
Marshal Marshal
Marshal Marshal
Price of modification
300 Crystal.png
18 600 Crystal.png
68 000 Crystal.png
235 600 Crystal.png
455 900 Crystal.png
Alterations
Upgradable Parameters
Isida heal.png Healing (HP/sec)
375
476.91
544.85
669.41
760
2a40baa3.png Damage (HP/sec)
500
632.35
720.59
882.35
1000
Ae5da89d.png Rotation speed (deg/sec)
90
113.82
129.71
158.82
180
Rotation acceleration (deg/sec²)
90
113.82
129.71
158.82
180
66908195.png Range (m)
15
16.32
17.21
18.82
20
Non-upgradable Parameters
7dcd6fc2.png Reload time (sec)
10
10
10
10
10
Temperature decrease (temp/sec)
0.25
0.25
0.25
0.25
0.25
Temperature increase (temp/sec)
0.25
0.25
0.25
0.25
0.25
Amount of energy
1 000
1 000
1 000
1 000
1 000
Energy consumption damaging (eng/sec)
200
200
200
200
200
Energy consumption healing (eng/sec)
100
100
100
100
100
Energy consumption without target (eng/sec)
50
50
50
50
50
Cone angle (deg)
20
20
20
20
20


Table of Characteristics
  • Healing (HP/sec) — The amount of a friendly tank's health restored per second.
  • Damage (HP/sec) — The amount of damage dealt to an enemy tank per second.
  • Rotation speed (deg/sec) — This is the maximum speed that the turret can rotate at.
  • Rotation acceleration (deg/sec²) — The acceleration of the turret reaching its maximum rotation speed.
  • Range (m) — Maximum range that Isida can deal damage. If the distance to the target is higher than this value, no damage will be dealt.
  • Reload time (sec) — The total required time in seconds to replenish Isida's energy if it has been completely exhausted.
  • Temperature decrease (temp/sec) — The value of an enemy tank's temperature affected by Firebird's burning effect decreased per second.
  • Temperature increase (temp/sec) — The value of an enemy tank's temperature affected by Freeze's frost effect decreased per second.
  • Amount of energy — The total amount of energy that can be expended for shooting.
  • Energy consumption damaging (eng/sec) — The amount of energy used per second if Isida is used to damage an opponent continuously.
  • Energy consumption healing (eng/sec) — The amount of energy used per second if Isida is used to heal an ally continuously.
  • Energy consumption without target (eng/sec) — The amount of energy used per second if Isida is used without a target within its conic angle.
  • Cone angle (deg) — The conic, outward range in degrees that the beam spreads from the tip of the turret. Damage can not be dealt to an opponent outside of this cone, and this beam can only target one player at a time.
Protective Modules - Isida icon small.png Isida
Standard Modules Legacy Modules
Fox S-C Protection from Isida Safari LGC-09 Protection from Isida 20%
Ocelot D-A Protection from Firebird Protection from Isida Red Suit LGC-44 Protection from Isida 30% Protection from Vulcan 40%
Ocelot D-B Protection from Isida Protection from Freeze Cedar LGC-31 Protection from Isida 5% Protection from Smoky 5% Protection from Thunder 32%
Ocelot D-D Protection from Isida Protection from Hammer In Love LGC-16 Protection from Freeze 15% Protection from Isida 10% Protection from Ricochet 5%
Panda D-C Protection from Isida Protection from Vulcan Chainmail LGC-18 Protection from Isida 10% Protection from Hammer 18% Protection from Railgun 6%
Shark T-C Protection from Smoky Protection from Isida Protection from Thunder Rustle LGC-38 Protection from Freeze 20% Protection from Isida 10% Protection from Thunder 32%
Shark T-F Protection from Isida Protection from Thunder Protection from Vulcan Mars LGC-51 Protection from Firebird 27% Protection from Isida 18% Protection from Hammer 33%
Badger T-B Protection from Isida Protection from Freeze Protection from Ricochet Sakura LGC-33 Protection from Isida 20% Protection from Hammer 20% Protection from Vulcan 10%
Badger T-C Protection from Isida Protection from Thunder Protection from Freeze Alien LGC-17 Protection from Freeze 5% Protection from Isida 24% Protection from Thunder 5%
Badger T-E Protection from Firebird Protection from Isida Protection from Hammer Eternity LGC-67 Protection from Isida 25% Protection from Smoky 40% Protection from Thunder 35%
Badger T-H Protection from Firebird Protection from Isida Protection from Freeze Electra LGC-34 Protection from Isida 30% Protection from Twins 10% Protection from Smoky 10%
Badger T-J Protection from Firebird Protection from Isida Protection from Striker Irbis LGC-50 Protection from Freeze 20% Protection from Isida 42% Protection from Ricochet 16%
Grizzly T-B Protection from Railgun Protection from Isida Protection from Hammer Swash LGC-20 Protection from Firebird 15% Protection from Isida 8% Protection from Twins 10% Protection from Smoky 5%
Grizzly T-C Protection from Isida Protection from Hammer Protection from Vulcan Raccoon LGC-61 Protection from Isida 18% Protection from Hammer 30% Protection from Vulcan 25% Protection from Railgun 20%
Grizzly T-D Protection from Smoky Protection from Twins Protection from Isida Urban LGC-45 Protection from Firebird 5% Protection from Isida 20% Protection from Twins 40% Protection from Ricochet 5%
Kodiak T-E Protection from Isida Protection from Thunder Protection from Shaft Taiga LGC-56 Protection from Firebird 20% Protection from Isida 30% Protection from Twins 15% Protection from Ricochet 20%
Kodiak T-J Protection from Isida Protection from Shaft Protection from Striker Rock LGC-60 Protection from Freeze 15% Protection from Isida 30% Protection from Hammer 10% Protection from Twins 48%
Lion T-E Protection from Isida Protection from Ricochet Protection from Hammer Lumberjack LGC-68 Protection from Firebird 30% Protection from Freeze 30% Protection from Isida 30% Protection from Vulcan 10%
Ursa T-F Protection from Twins Protection from Isida Protection from Vulcan
Ursa T-H Protection from Isida Protection from Ricochet Protection from Magnum


Interesting Facts

  • Isida was named after the Egyptian goddess of health, marriage and wisdom - Isis; which has also become a model for understanding the Egyptian ideal of femininity and motherhood.
  • In the summer of 2009, when the development team decided to make a new turret, a dilemma between an "impulse gun" - which was basically designed to deliver a physical impulse, throwing enemies away; and a "curing gun" - a gun that could heal people; broke out. The main authors of the idea were Anton Volkov and Alexey Khusainov. After the discussions ended, Isida, the so-called "curing gun" was released on September 28, 2009.
  • The beam of the gun was changed several times. At it's addition, the beam was just a simple glow of light travelling from one tank to another. Afterwards, and prior to Update #291, it was an electric beam which would rock here and there. Currently, it is what you see in the game.
  • A distinctive feature of Isida was "vampirism" - restoring own's health by inflicting damage to opponents. This feature was removed in the release of Update #441 on February 16, 2017. The logic behind this was that Isida became highly overpowered when a Double Power was combined with this effect.
  • If a player with Isida is destroyed during healing, the points for it are counted at the beginning of the attack or after the re-spawn.
  • Isida was the main reason behind the changing of Double Damage's name to 'Double Power'. The main logic provided was that the word 'damage' made no sense when you were healing a teammate with Isida - and hence, the name was updated.