In-game events represent the epitome of non-battle activities tankers often get into while letting their engines idle and drones get a few hours of sleep. These competitions and contests come in a variety of different types, including tank races, shooting ranges, kill-the-boss battles and much more.
These are official and complete "events" organized by the Event Organization team with specific and extended rules. These may or may not refer to singular or multiple battles that can be held simultaneously or sequentially.
A Fun and simple event, in which the sole objective is to catch as many Double Damage boxes as you can. Participants are required to equip Isida and Wasp as well as disable their protections. Once everyone is ready, the Event Organizer will say "GO!" in the chat, indicating the start of the event. Participants then contest for the falling boxes. You're only allowed to catch up to a maximum of five boxes.
Destroy The Target
Players who like to tweak their battle strategies and sharpen their skills can improve themselves in this event. Upon joining, participants are required to drive to the middle of the map where some Event Helpers will already be present and wait for the Spectator's command. The goal is to kill a specific Helper, and once the command is given, participants equipped only with Isida and Wasp/Hornet are free to do so. The first player to kills the target wins the round, after which all players are required to return to the original position.
A relatively new event in which the goal is to be the first to cross the finish line. This event is a race to the finish, where a mine awaits the player. There are a few things to note about this event. Firstly, participants are only allowed to use Titan or Mammoth, with the turret being Freeze. Once the race starts, all players can shoot and slow each down in an effort to reach the end first. Bumping, pushing, and killing your opponents is allowed, but placing mines is prohibited. It is also worth noting that if you go off the track (marked by a line of mines) you are disqualified. The winner is required to leave soon after they claim victory
If you're one for cherishing the days of old, then this event will certainly take your fantasy. Behold... Wasp and Hornet-Fire battles! This event takes place on random maps but in the Deathmatch mode. Participants are required to use Firebird with either Wasp or Hornet. The goal is to kill as many players as you can. Each time a player reaches 50 kills, a Gold Box is dropped in the battle. The first five players are rewarded at the end of the battle.
Last Man Standing
Last Man Standing takes place on the biggest bridge on the Highways map. Players can equip any turret and any hull except Titan and Mammoth. Once all the players gather on the bridge, Event Helpers will mine the entrances to the bridge and the event begins. The goal is to be the last one remaining on the bridge by trying to push others off the edge while not falling off the bridge yourself. The winner is decided by either one player remaining on the bridge or the timer running out.
Last Man Standing 2
This is similar to the Last Man Standing event, but with a twist! This time, the participants can only equip Wasp-Twins and are distributed into two teams: Red and Blue. Players of each team stand on their own allocated bridge and are only allowed to push and shoot members of their own team off the bridge. Shooting at the enemy team as well as placing mines is prohibited in the event.
One of the classics, Minehunts, has been popular for a long time, even before this event existed. Back then, players used to create private maps, one-man or tandem parkour onto buildings, and then post the link in the lobby chats. Participants would usually be dropped Gold boxes or sent gifts. Minehunt follows on the same path but divides each mine into three categories: easy, medium, and hard - with appropriate prizes for each level. Note that all hulls are allowed, however, all turrets except Hammer, Ricochet, and Railgun are not allowed.
Almost a normal mine hunt in itself, Moon Minehunt tweaks its approach to the original event by decreasing gravity through the use of space mode. Players do not only need to establish their tracks safely on the ground but make use of their parkour skills as well! Since reaching housetops and high rises, in general, is a lot easier, prizes for destroying each mine are less as well, and to make matters more interesting, turrets such as Ricochet and Magnum are not allowed.
Save The Container
If you’re up for penetrating an almost-impregnable fortress of a bridge, then sign up for Save The Container. ‘’Save The Container’’ not only encompasses the notion of a normal “Save The Gold” event but also ups the ante on the thrill by making the reward a container. If that isn’t enough already, each time an Event Helper gets a hundred kills, a container is dropped. If they get killed, two are dropped. All hulls are allowed with the exception of Titan and Mammoth. Also, all turrets except Firebird, Freeze, and Isida are prohibited.
Save The Gold
One of the most popular player-made events gets an upgrade as an official event. As with any Save The Gold event, your goal is to try and claim the dropped box that is very heavily guarded by Event Helpers and mines. In the process, you’re also allowed to use supplies and kill the defenders to achieve your goal. The event normally takes place on the bridges in the Highways map, but Magistral is also a possibility. Similar to the previous event, each time an Event Helper gets a hundred kills, a Gold Box is dropped. If they get killed, two Gold Boxes are dropped. All turrets except Firebird, Freeze, and Isida are prohibited. Also, all hulls are allowed with the exception of Titan and Mammoth.
‘’Shooting Range’’ is an exciting and interesting event. The main goal here is to dodge the Event Helper’s shots. The event is held in the Stadium map, and players are required to stand anywhere in the middle of the map. Helpers will be standing on the raised platform on either side of the map. Players who are killed are required to drive to the waiting zones on the left and right sides of the map, and the last player standing is awarded crystals. It is important to note that shooting Helpers is forbidden in this event.
Shooting Range 2
The inverse of the Shooting Range event, this one completely swaps the rules. In this event, helpers and regular players swap places in the Stadium map, as players try to destroy the helpers in the middle of the map. .
Put your parkour skills to the test in this event by being the first one to clear the finish line… while jumping from house to house in Dusseldorf! You heard that right: on rooftops. The event takes place in Space mode, so jumping the distance between each house is a lot easier. Players must first get on top of the roofs of the leftmost buildings—which also marks the starting line—by themselves. When the event starts, each player must try and skip each house all the way to the rightmost buildings, which is the finish line.
It’s a race to the finish in this event! Suitable maps are selected by Event Helpers before the start of the event, and the racetrack is carefully planned out and marked with continuity of mines in areas of ambiguity. When all players, equipped with Isida and Hornet, are ready, an Event Helper will first guide the participants through the course. Afterward, players line up at the starting line and get ready to race. Bumping and pushing other players is allowed, however killing and laying mines is prohibited. The first two players to finish are awarded.