Control Points (aka. CP ()) is a team battle mode. It is somewhat unusual. The objective of this mode is to capture points (designated locations in a map) for possession, which rewards the team and its players with points. Battles are limited by number of points (50 team CP Points in a standard battle) or time (7 minutes in a standard battle).
Teams fight for control over certain points on the map. A team gets score-points when the point is under their control and lose score-points when the point is under enemy's control. The more points captured, the more score-points the team gets and the less score-points the team loses. The winner is the team with the most score-points. Team spawn points are close to their bases. There are rare exceptions, however.
In order to successfully capture an enemy point, it is necessary to create at least a small numerical advantage over the opposing team at that point. When the battle starts, you need to capture as many neutral points as possible. On large maps with 5-7 points, it’s enough to send one player to capture the closest points. At the same time, other players should start capturing the next point in pairs.
The successful capture of a third neutral point on a 5-point map gives the team a significant advantage, both strategically and psychologically. Usually, there is an odd number of points in a map, so in order to win, it’s enough to capture one point more than the other team.
Then, together with your team-mates, you should try to drive the enemy out of the remaining points, and to lock them inside their own base. It should be noted that in the CP mode, each member of a team plays a very important role. Usually, a team with fewer players, or with players who are unable to work together, rapidly begins to lose. Some commonly used terms include "capture", "neutralise" and "retrieve." Capturing a point involves gaining possession of it by staying near it for a long enough time that its colour turns entirely blue or red (whichever team you are on. Neutralising a point is when the point appears grey - no team has possession over it. Retrieving a point involves first neutralising a point that was once captured by enemies, then capturing it to gain possession for your team.
Images & Items
Red Capture Point
|When a Capture Point is captured by the red team, it turns red. When the point is fully red, the point is fully captured by the read team.|
Blue Capture Point
|When a Capture Point is captured by the blue team, it turns blue. When the point is fully blue, the point is fully captured by the blue team.|
Neutral Capture Point
|When a Capture Point has not been captured by either team, it remains grey - neutral. If there is any grey on the point, it means that the point has not been fully captured.|
|The Score Counter shows the current score. Each colour indicates how many team points the respective team has achieved.|
Icons & Indicators
|Icon / Indicator||Purpose|
Blue → Neutral Point
|Indicates that a point which was originally captured by the Blue team has now been neutralised.|
Red → Neutral Point
|Indicates that a point which was originally captured by the Red team has now been neutralised.|
Neutral → Blue Point
|Indicates that a point which was originally neutral has now been captured by the Blue Team.|
Neutral → Red Point
|Indicates that a point which was originally neutral has now been captured by the Red Team.|
Statistics & Facts
- Upon self-destructing, the player loses 10 points of their battle score and loses 1 kill to their name.
- If a player manages to kill an enemy on their own, they receive 10 EXP points and 15 points to their battle score.
- If multiple players assisted to destroy an enemy, each player receives 5 points to their battle score along with 5 EXP points each.
- Healing a player with isida, gives 5 points to their battle score along with 5 EXP points.
- It takes 5 seconds to capture a neutral point and subsequently 5 seconds to neutralize a captured point. This means that it takes 10 seconds to fully capture a point previously in possession by enemies. Note that these figures involve the fact that you are the only person trying to capture the point.
- Players who participate in the capturing of a control point, get 15 points to their battle score along with 5 EXP points each.
- Players who participate in the neutralization of a control point, get 5 points to their battle score along with 5 EXP points each.
- Developers constantly monitor the fighting in this mode and the dynamics in them and can adjust the mode parameters.
- CP mode debuted on September 6th, 2012 in update 1.100. It was released only on a few maps.
- On June 2nd, 2014, "Control Points" became available on most maps which were already playable in CTF mode.